2008 had a ton of completely original, completely awesome games that didn't get the amount of hype the boring sequels did. I bet you missed a few.
Did you try...
Prince of Persia (360, PS3, PC)
And I start off the list with a SEQUEL! Don't call me on it unless you want an essay about Ubisoft's take on game branding.
Anyway, this one is brilliantly written, brilliantly acted, and stunningly beautiful. Platforming and combat that are really cool but simple enough that you won't be frustrated. Perhaps the best end sequence of any game ever.
Castle Crashers (XBLA)
An old school beat-em-up through and through. If you liked games like River City Ransom back on the NES, you'll be right at home here. Incredible hi-def art and a quirky bait-and-switch style of humour make this one a winner. Without a doubt the best four-player game this year, especially if you're all in the same room.
World of Goo (PC, Wiiware)
More quirky art & humour! Gameplay that's challenging but intuitive. But the best part is the feeling that you've never played anything like this.
The World Ends With You (DS)
I don't even know where to start with this one, so many different parts of it are brilliant. Excellent story, excellent art, interesting combat that evolves as you play, and genuinely original gameplay mechanics. It rewards you for time spent not playing. All of that is great, but if I had to say one thing to convince you it's worth playing, it would be this: Your characters have a Bravery stat. The only thing it does is determine what clothes they can wear.
Some others that you should totally play that I don't feel like writing a paragraph about because you're probably already aware of them anyway:
So. What under-hyped games did I miss this year?
Did you try...
Prince of Persia (360, PS3, PC)
And I start off the list with a SEQUEL! Don't call me on it unless you want an essay about Ubisoft's take on game branding.
Anyway, this one is brilliantly written, brilliantly acted, and stunningly beautiful. Platforming and combat that are really cool but simple enough that you won't be frustrated. Perhaps the best end sequence of any game ever.
Castle Crashers (XBLA)
An old school beat-em-up through and through. If you liked games like River City Ransom back on the NES, you'll be right at home here. Incredible hi-def art and a quirky bait-and-switch style of humour make this one a winner. Without a doubt the best four-player game this year, especially if you're all in the same room.
World of Goo (PC, Wiiware)
More quirky art & humour! Gameplay that's challenging but intuitive. But the best part is the feeling that you've never played anything like this.
The World Ends With You (DS)
I don't even know where to start with this one, so many different parts of it are brilliant. Excellent story, excellent art, interesting combat that evolves as you play, and genuinely original gameplay mechanics. It rewards you for time spent not playing. All of that is great, but if I had to say one thing to convince you it's worth playing, it would be this: Your characters have a Bravery stat. The only thing it does is determine what clothes they can wear.
Some others that you should totally play that I don't feel like writing a paragraph about because you're probably already aware of them anyway:
- Burnout Paradise
- FarCry 2
- Mirror's Edge
- Braid
- Rez HD
So. What under-hyped games did I miss this year?