Bf2 Rcon

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Fi$hy

Guest
This evening we went for an inpromptu inner-clan match, which was thoroughtly enjoyed by all, but it exposed the weaknesses of RCON.

The present system has one major flaw: Maps cannot be selected, the only map-loading command is Next map.

  • Can only go onto the next map in the cycle
  • The only way to select a map, is by removing the other maps in the cycle
  • The code for doing this is lengthy and if one bit goes wrong, must be repeated.
For example, we were on map one, and wanted to play map 5. The only way of reaching map 5 would be to remove the 3 in between from the rotation. However with each removal, the number's assigned to each map change.

so for each removal we ended up with this process:
Code:
rcon exec maplist.load
rcon exec maplist.list
rcon exec maplist.remove 2
rcon exec maplist.list
rcon exec maplist.remove 2
rcon exec....

Rinse and repeat....

Finally, there is no way of accessing maps that were not loaded into the original map rotation (16 player versions for example) without restarting the server.

Are there any alternatives? The only one I've come accross is BF2CC http://www.bf2cc.com/screens.htm

What BF2CC seems to do is apply an "interface" to RCON. What do you guys think?
 

KillCrazy

Active Member
Looks interesting although my brain is mush at the moment so I will take a look at it tomorrow.
If it seems plausable to impliment into our server then I shall go ahead and do so and we can see how it performs.
 
F

Fi$hy

Guest
Funky,

to bring back the old idea of a public [THN] BF2 server, perhaps euro force is ideal, as there are a lot less euroforce servers available, something where the non-ranked situation wouldn't matter so much
 
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