BF2142 Patch 1.05

Piacular

In Cryo Sleep
Patchy watchy.

Read Me said:
Battlefield 2142 ReadMe File V3.5
November 14th, 2006
Copyright Electronic Arts
Battlefield 2142

==================
VIII. PATCH 1.05
==================
ISSUE FIXES
- Ground Defence kills now count towards Ground Base Defence Ribbon
- Using the Medic Hub now counts towards Silver Medic Excellence Badge
- Silver Titan Destruction - Badge awarded when core is destroyed
- Debriefing End of Round screen displays player stats
- Enemy Squad Leader Spawn beacon is no longer visible on the 3dMap
- Can now bind same key to crouch for common and land vehicles
- User now unable to repeatedly spam a squad leader to join a locked squad
- Spinning tank turret no longer pushes player inside clipped geometry
- Users can play single-player (offline) mode when EA servers are unavailable
- Fixed issue that caused Battlerecorder Playback And Camera Control Interface function
- Corrected missile silo numbers in Titan Mode
- Squad Leader Spawn Beacon can now be used after a round or map change in online games
- Missing game information in Swedish and Danish when a mutiny occurs against your commander added
- Inconsistent game references removed
- BF2142 showing up as Battlefield 2 in Windows firewall exception list fixed
- Patching update message will shut the game down instead of minimize if EA Link is installed on users machine
- Stats tracking optimizations
- Revised AR's deviation per bullet
- Titan no longer moveable by the Commander once Titan shields are down
- Installer checks for BF2142 running in the background before installing patch
- Improved player collision protocol
- Optimized EA Master Server connection calls

Which gun is the AR again? Automatic Rifle? Did it have silly accuracy before?
 

BiG D

Administrator
Staff member
- BF2142 showing up as Battlefield 2 in Windows firewall exception list fixed
uh, oops?

Totally isn't BF2 with some new skins. Nope, definitely not. ;)
 
E

elDiablo

Guest
Patches all the way I assume. I'm installing now, but I'll check!
 

Wraith

Active Member
EA said:
- Debriefing End of Round screen displays player stats

This "fix" I find hilarious given that so far the game has crashed to desktop after EVERY round I played tonight. It happenned to F1-Predator too. We tried about six or seven different servers and it happened on each one.

P.S. Pia, the AR is the Assault Rifle.
 
E

elDiablo

Guest
This "fix" I find hilarious given that so far the game has crashed to desktop after EVERY round I played tonight. It happenned to F1-Predator too. We tried about six or seven different servers and it happened on each one.

P.S. Pia, the AR is the Assault Rifle.


Yeah, this is a big worry with the friendly tomorrow. I was going to test it, but hearing 2 people say it is happening does not fill me with hope...
 
T

TacticalNinja

Guest
The heavy assault rifle... i hope, is the one they sorted, cus when i unlocked it on a different account (AsasaNinja) , its accuracy for the same as the G3... before patch, it sucked so so so bad

So i might be going down the old medic tree again, and expand into heavy assault tree again, wish u could reset your unlocks...

Tact
 

Tetsuo_Shima

In Cryo Sleep
Piacular said:
- Titan no longer moveable by the Commander once Titan shields are down

Now that's very interesting, because I remember HotStuff telling us that Psi suggested that exact feature.

HotStuff said:
Psisoilder had a good idea to remove this. If the shield is down this should somehow disable the the engines, so the titan would not move.

Excellent, maybe Psi is really, truly ... Psi-chic?
 

Wraith

Active Member
Well which assualt rifle?! The Scar? The Voss? The Baur? The Krylov?

Teeeellll meee!!!

Presumably all of the ones you mentioned have been adjusted. They're all assault rifles so it's likely that they've all been changed. If it was just one of them I'd have expected them to specify which.

I.e.
- Revised Voss deviation per bullet
 

thatbloke

Junior Administrator
Now that's very interesting, because I remember HotStuff telling us that Psi suggested that exact feature.

I think the reason for this "feature" is that there is a known bug out there that causes the game (or was it server?) to crash when titans are moving without their shields up.

Though it may stay after they fix that initial problem...
 
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