[D3] Diablo 3 errors

Belfa

New Member
Guys I have been getting ridiculous error's

error 1- there was a problem setting up your own party - this happens when I log in and im not even in a freaking party

error 37- the servers are busy- fixes after a few trys

-diablo 3 is already running - when i boot up the laucnher

is anyone else getting these and if so how do you get around them
 

Belfa

New Member
Seriously thinking of requesting a refund, the service is awful , no response or apoligies via the forums, ive put 571(since 04-03-08) euros into wow and then another 60 for d3 and this is the service people get as a result

not happy. :mad::mad::mad::mad::mad::mad:
 

Zooggy

Junior Administrator
Staff member
Hey, :)

Yeah, they were trying some stuff with the servers, yesterday. I wasn't able to play either.

Thing is, I'm still quite enjoying the game, despite all the glitches, and it doesn't really bother me that things are down here and there, every so often, so, meh...

But yeah, yesterday was a bad day.

Cheers,
J.
 

Ki!ler-Mk1

Active Member
Only things i dont mind is the errors, and the anti cheat systems that prevent the rampant cheating present in diablo 1 and 2(Mistakenly called DRM by all the stupid uninformed reviewers). Shame the game itself is so bad (When compared with diablo 2). At least the hardcore mode is halfway decent.
 

Xarlaxas

Active Member
(Mistakenly called DRM by all the stupid uninformed reviewers).

"DRM is any technology that inhibits uses of digital content that are not desired or intended by the content provider."

The conscious decision to build the game to be a client-server relationship is, in my opinion a form of DRM as it does what I quoted above, and the developers have said that it is to prevent cheating, which is a use "not desired or intended by the content provider."

I tried to get on to check on some auctions the other day but everything was down, and apparently they've turned off the gold auction hosue as well for some reason, hope those things don't pop up in my inventory again as I have no space for them. . . .
 

Zooggy

Junior Administrator
Staff member
Hey, :)

apparently they've turned off the gold auction hosue as well for some reason, hope those things don't pop up in my inventory again as I have no space for them. . . .

Two things:

a) The gold auction house is working fine for items but disabled for commodities (i.e. gems). They did that because it was causing massive queuing and they need to figure out what to do about it.

b) Things that are "returned" to you aren't returned to your inventory. Rather, they will show up in the same spot as completed auctions and bought items.

Cheers,
J.
 

Xarlaxas

Active Member
Aye, you're right Zooggy, I noticed it was just commodities when I logged in today, though I did have to delete all the patches and re-update because they got corrupted, somehow. . . .

Yup, also noticed that too, quite handy, put my crap back up even cheaper than before, if no-one bites then they can be salvaged!
 

BiG D

Administrator
Staff member
(Mistakenly called DRM by all the stupid uninformed reviewers)
Having to connect to the internet to play a single player game is DRM, plain and simple.

Further: if you're cheating in single player, who is being cheated exactly?
 

Belfa

New Member
This gets better and better, first tab of my stash wiped clean out - full of rare's to put on the AH

GG Blizz?
 

Ki!ler-Mk1

Active Member
That is a known issue belfa, though blizzard claim it is not hacking, you can ticket it to get it fixed - "missing items".


Having to connect to the internet to play a single player game is DRM, plain and simple.

In your opinion, yet blizzard clearly stated (As fact in this case, which i reiterated) when they made the announcement that, it was to prevent cheating, to create a stable economy(the failed on that one), that too many people in Diablo 2 didnt even see that their multiplayer game had multiplayer, That Diablo 3 is designed from the ground up as a server client game, and the "CLIENT" doesnt handle the mobs or the loot drops, its all server based, like many other perfectly functional games.

Playing solo in a multiplayer game doesnt inherently make it a single player game. Though a multiplayer game being played solo could be construed as such.


Further: if you're cheating in single player, who is being cheated exactly?

Dont ask me, ask blizzard. - Could be all the developers that slaved away to make the game their way though, right?

In fact ask all the game companies which until recent years put a lot of effort into giving all single player game player's a level playing field.
 

BiG D

Administrator
Staff member
It's not an opinion. Read the definition of DRM that was posted earlier again. Requiring a connection to their server is a way for them to control your game experience. Be it to reduce cheating or piracy, or to encourage using their new (real money) services, it's all the same.
 

Zhar

New Member
Too be fair, I find it really hard to believe that Diablo 2 was a multiplayer game. It was far too unbalanced in many aspects for that.
But the reason they're forcing this multiplayer onto diablo 3 is not because they want a balanced economy or to prevent cheating (hell, we saw how that worked out), but it is simply so that they can lure people into buying items from the RMAH. Don't be deluded.
 

Ki!ler-Mk1

Active Member
In your opinion as applied to diablo 3 where it has been stated by blizzard that your opinion is infact incorrect:

They have said it is not DRM, and no amount of "this is the definition of DRM" can change that.

the reason they're forcing this multiplayer onto diablo 3 is not because they want a balanced economy or to prevent cheating (hell, we saw how that worked out), but it is simply so that they can lure people into buying items from the RMAH. Don't be deluded.

Diablo 2 had lots of real money trading from around 2000-onwards, the addition of the RMAH is similiar to the whole Soulbound issue in Wow, to prevent the outside sale of items by third parties, who thusly take money from blizzard, it is not delusional to think otherwise.

Though i use the state of diablo 2 to determine my view of the addition of the RMAH and that it is a brilliant idea and big FU to the gold
farmers. Although they can still take part, the players can now set the price instead of the farmers and blizzard can take a well deserved cut.
 

Zhar

New Member
They have said it is not DRM, and no amount of "this is the definition of DRM" can change that.

I don't want to get on anyone's bad side, I don't want to hurt you, I don't want to be crude, witty or edgy in any way. But that is just fucking stupid.
 

Ki!ler-Mk1

Active Member
I don't want to get on anyone's bad side, I don't want to hurt you, I don't want to be crude, witty or edgy in any way. But that is just fucking stupid.

Its no more DRM than logging in in order to play Wow is. You can call me stupid and delusional if you want to, if you feel the need to doll out abuse in order to get your point across, that is fine.
 

Zhar

New Member
Its no more DRM than logging in in order to play Wow is. You can call me stupid and delusional if you want to, if you feel the need to doll out abuse in order to get your point across, that is fine.

Ubisoft could also claim they never put DRM on their games, but it doesn't make it any less true. The always online requirement on Diablo 3 simply is DRM. By definition, by fact.
In the case of WoW it's part of a service that the whole game is built around, MMORPG.
As much as I hate to say it, Steam is also DRM, but it compensates this greatly by offering us services like being able to socialise, unlimited redownloads of our games and also the option of offline mode.
But in Diablo 3 we get no compensation whatsoever, hell, you get decompensation because of the lag, errors and even hacking.
 
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