A pos tower onlining although a pain doesn't really create the same issue as onlineing a tcu. Also, normal downtime doesn't effect a TCU as it's only 20 minutes out of 8.
just because something doesn't benefit as much from an exploit doesn't mean it should be allowed.
in my opinion whether it's a POS or TCU or whatever, they should not get
any amount of invulnerable onlinining progress over DT, as the whole point is that you are
meant to be vulnerable and interuptable during the onlining, correct?.
Stopping gameticks during normal downtime would be a massive headache for calculating skill times and queues as the downtime length is variable (for players i'm talking here). Extended downtime is a bit different however and I agree CCP should take a look into stopping gameticks for the duration of a towntime > X. Where x is about 2 hours or so
i don't know if D was referring to everything pausing over DT or just onlining and other stuff that benefits from being done over DT, but skill training and indy jobs are fine over DT imo.