Just seen an article on Eurogamer that made me pause:
http://www.eurogamer.net/articles/2...nnot-stop-you-reselling-your-downloaded-games
Sure. Fine. All very fancy words, except that license servers have been designed to assume one-customer-one-license and much of DRM revolves around that too. Exactly how can this be provided for and enforced around, though? So you sell your copy of HL2 to your mate... how exactly is your old license revoked, or duplicate usage tracked?
Is this also the final nail for the single player campaign? After all, if you and your mates can buy one copy of a game and each play it in turn, what money is there in making high quality single player titles in digital-only format? That said maybe that format was already dead (to major publishers)...
What sounds good from some angles I find I'm not sure about from others...
http://www.eurogamer.net/articles/2...nnot-stop-you-reselling-your-downloaded-games
Eurogamer said:"Where the copyright holder makes available to his customer a copy - tangible or intangible - and at the same time concludes, in return form payment of a fee, a licence agreement granting the customer the right to use that copy for an unlimited period, that rightholder sells the copy to the customer and thus exhausts his exclusive distribution right. Such a transaction involves a transfer of the right of ownership of the copy. Therefore, even if the licence prohibits a further transfer, the rightholder can no longer oppose the resale of that copy."
There is one condition, however. If you resell a license to a game you have to make your copy "unusable at the time of resale". Now you will do that, won't you?
"If he continued to use it," the Court explained, "he would infringe the copyright holder's exclusive right of reproduction of his computer program. In contrast to the exclusive right of distribution, the exclusive right of reproduction is not exhausted by the first sale."
Sure. Fine. All very fancy words, except that license servers have been designed to assume one-customer-one-license and much of DRM revolves around that too. Exactly how can this be provided for and enforced around, though? So you sell your copy of HL2 to your mate... how exactly is your old license revoked, or duplicate usage tracked?
Is this also the final nail for the single player campaign? After all, if you and your mates can buy one copy of a game and each play it in turn, what money is there in making high quality single player titles in digital-only format? That said maybe that format was already dead (to major publishers)...
What sounds good from some angles I find I'm not sure about from others...