What: PVP practice for Corp members only
Where: TBC in private channels, probably high-sec
When: 18:30 EVT / 19:30 UK muster, 19:00 EVT / 20:00 UK start on Friday 4th July
Rules:
We'll focus on Tech 1 Frigates for this one so please have two to three Frigates available and fitted with whatever weaponry you see fit. The Corp can help with Merlins and Kestrels for this exercise, maximum of 2 per person, returnable at the end of the exercise.
Do not bring anything you can't afford to lose. If you can, get a jump clone so you're at minimum of risk. At the very least, ensure your clone is up to date and your ship is insured.
Absolutely no pod kills.
If our fighting draws fire from anything serious outside of our exercise, we immediately end the exercise and withdraw to safety and/or switch to killing the aggressor.
Overall exercise direction will reside with me.
Please turn up for 19:30 so we can get everyone to where they need to be and have that 30 minutes to figure ourselves out. If you can't attend 'til later or are likely to have an interruption please advise before hand so we can balance the teams around that.
Scenario:
We'll split into two fleets. We'll have TS open with all of us on but we'll use the in-game VOIP to get used to working with that, thinking forward to Faction War inter-Corp cooperation.
It'll be Fleet A versus Fleet B. Single system engagement. Tactics to be decided on the day. Each fleet will have a fleet commander who calls the play. If more than two people (one for each fleet) want to fleet command then we'll rotate commanders around.
As Frigates are cheap, we'll fight to destruction. Winner at the end of the exercise is the one who has most kills.
Please note: EVT is EVE Time, UK is current UK time (GMT+1 / BST).
Where: TBC in private channels, probably high-sec
When: 18:30 EVT / 19:30 UK muster, 19:00 EVT / 20:00 UK start on Friday 4th July
Rules:
We'll focus on Tech 1 Frigates for this one so please have two to three Frigates available and fitted with whatever weaponry you see fit. The Corp can help with Merlins and Kestrels for this exercise, maximum of 2 per person, returnable at the end of the exercise.
Do not bring anything you can't afford to lose. If you can, get a jump clone so you're at minimum of risk. At the very least, ensure your clone is up to date and your ship is insured.
Absolutely no pod kills.
If our fighting draws fire from anything serious outside of our exercise, we immediately end the exercise and withdraw to safety and/or switch to killing the aggressor.
Overall exercise direction will reside with me.
Please turn up for 19:30 so we can get everyone to where they need to be and have that 30 minutes to figure ourselves out. If you can't attend 'til later or are likely to have an interruption please advise before hand so we can balance the teams around that.
Scenario:
We'll split into two fleets. We'll have TS open with all of us on but we'll use the in-game VOIP to get used to working with that, thinking forward to Faction War inter-Corp cooperation.
It'll be Fleet A versus Fleet B. Single system engagement. Tactics to be decided on the day. Each fleet will have a fleet commander who calls the play. If more than two people (one for each fleet) want to fleet command then we'll rotate commanders around.
As Frigates are cheap, we'll fight to destruction. Winner at the end of the exercise is the one who has most kills.
Please note: EVT is EVE Time, UK is current UK time (GMT+1 / BST).