Exodus

E

elDiablo

Guest
Well, a very far from final release of a game that my housemate and I are making for our lab work in our Interactive Entertainment Systems course.

Use the arrows and enter on the menu. No clicking the mouse for you yet!

Move the guy with the arrow keys, picking up the items so you can use the vortex to the next level. Avoid the enemy (a box with a shell type skull thing on at the moment), or you will die. Some crates can be moved by pushing against them, some can't. Arrows do weird and wonderous things and come in 2 flavours, will pointers are one way gates - you can only move onto them in the direction the arrow is pointing. You can get off of them away way you want.

Press "r" to reset a level. Numbers 1, 2 and 3 change camera position to prove it's 3D. Escape brings up the menu and pauses the game.

At the moment, clicking on a box, wall piece, or empty grid space will cycle the cell between those things. This is cheating, and won't be in the final game :) "o" will go to the previous level, "p" to the next. Again, debug cheats for testing. Other keys do other things (such as turning the lights on and off), but I can't be bothered to talk about them all...

Levels are merely text files, imported from an older version of the game my housemate made years ago. As such, not all of them work, or are complete (and so seem very easy). Feel free to edit them, and even make your own if you want!

Enjoy this little taster of things to come!


Edit - Oh yeah, no high scores yet either :)
 
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