Tetsuo_Shima
In Cryo Sleep
And the Game of the Year award goes to ...
Now, despite the X360 loony image I've created for myself, I'm not really all that impressed that Gears of War won the acclaim. Sure, it was a good game and it looked lovely and you had a gun with a chainsaw on and all that (even though the whole chainsaw gun thing was given far more acknowledgement than it ever deserved. If you ALWAYS wanted a chainsaw, why don't you try Doom?), it really didn't strive to push the boundaries all that much, if at all.
Aside from offering ... all the same things that GRAW offered, minus the intelligent gameplay, it was too short, brutal, crude and clichéd to have been allowed to win the award.
Short - it only lasts about 8 hours.
Brutal - is blood and gore splattering on the TV screen really the coolest gimmick next gen can offer?
Crude - Run, gun, run, gun, run, gun. End.
Clichéd - Millenium Soldier for the PS anyone? The Berserker sequence was also an unashamed copy of Tomb Raider IV's Egyptian Bull puzzle - but without the need for a brain.
Don't get me wrong, its a good bit of fun. Who can deny themselves a good bit of alien blasting, or a shot of the portable ion cannon? The multiplay co-op was pretty fun as well, mind you. However, GotY titles, in my opinion, should be awarded to games that open up new avenues of gameplay or really start to ask the 'Why? Why not.' questions that push entertainment forward.
From Gamespot's selection of candidates I'd have to go with Okami, which has a completely awesome gameplay mechanic; or Company of Heroes, which has really injected a nice refreshing boost into a flagging RTS genre (until SC and CnC3 come out, that is).
Final Fantasy XII could also, arguably, have been in there with a shout because apart from being another awesome game in the series, Squeenix have worked hard to create the new 'gambit' battle system which is reputed to be all that. Maybe they deserve an award just for being able to create an amazing new storyline despite having about 15 predecessors
Now, despite the X360 loony image I've created for myself, I'm not really all that impressed that Gears of War won the acclaim. Sure, it was a good game and it looked lovely and you had a gun with a chainsaw on and all that (even though the whole chainsaw gun thing was given far more acknowledgement than it ever deserved. If you ALWAYS wanted a chainsaw, why don't you try Doom?), it really didn't strive to push the boundaries all that much, if at all.
Aside from offering ... all the same things that GRAW offered, minus the intelligent gameplay, it was too short, brutal, crude and clichéd to have been allowed to win the award.
Short - it only lasts about 8 hours.
Brutal - is blood and gore splattering on the TV screen really the coolest gimmick next gen can offer?
Crude - Run, gun, run, gun, run, gun. End.
Clichéd - Millenium Soldier for the PS anyone? The Berserker sequence was also an unashamed copy of Tomb Raider IV's Egyptian Bull puzzle - but without the need for a brain.
Don't get me wrong, its a good bit of fun. Who can deny themselves a good bit of alien blasting, or a shot of the portable ion cannon? The multiplay co-op was pretty fun as well, mind you. However, GotY titles, in my opinion, should be awarded to games that open up new avenues of gameplay or really start to ask the 'Why? Why not.' questions that push entertainment forward.
From Gamespot's selection of candidates I'd have to go with Okami, which has a completely awesome gameplay mechanic; or Company of Heroes, which has really injected a nice refreshing boost into a flagging RTS genre (until SC and CnC3 come out, that is).
Final Fantasy XII could also, arguably, have been in there with a shout because apart from being another awesome game in the series, Squeenix have worked hard to create the new 'gambit' battle system which is reputed to be all that. Maybe they deserve an award just for being able to create an amazing new storyline despite having about 15 predecessors