Just thought I would air my thoughts with 3.3
1) The Quests are just too easy to do now. You essentially have a sat nav to take u there - removing a great deal of the hunt challenge. Also, there is little need to read the quests in full, which was necessary before 3.3 as it gave u clues where to go. This just makes the game feel a bit less 'involved'.
2) The matching for dungeon instances across the realms means people are more likely to be unpleasant towards one another in the dungeons because it's less likely u will meet up with them again.
3) Also the community spirit of forming a group and travelling to the dungeon provided ample time to chat to new people and discuss tactics. And finally getting a higher level character to boost u through a dungeon is now becoming less common due to the fact u can only queue for a dungeon if you are within the level limit. People are less likely to travel to a dungeon now with a high level character due to the time it takes compared to teleporting. Not to mention the fact that it makes the game feel a bit unrealistic, no spells, no magic, no portal, just appearing inside a dungeon.
I fear they are simplifying this game just too much.
1) The Quests are just too easy to do now. You essentially have a sat nav to take u there - removing a great deal of the hunt challenge. Also, there is little need to read the quests in full, which was necessary before 3.3 as it gave u clues where to go. This just makes the game feel a bit less 'involved'.
2) The matching for dungeon instances across the realms means people are more likely to be unpleasant towards one another in the dungeons because it's less likely u will meet up with them again.
3) Also the community spirit of forming a group and travelling to the dungeon provided ample time to chat to new people and discuss tactics. And finally getting a higher level character to boost u through a dungeon is now becoming less common due to the fact u can only queue for a dungeon if you are within the level limit. People are less likely to travel to a dungeon now with a high level character due to the time it takes compared to teleporting. Not to mention the fact that it makes the game feel a bit unrealistic, no spells, no magic, no portal, just appearing inside a dungeon.
I fear they are simplifying this game just too much.