If they stick with this approach, I heartily approve. My one and only reservation is to whether or not there will be any room for variation among specs, or if we'll all end up cookie-cutter-ish. If it's fun, I won't mind overly, but I like the variety as well.
And Engrek, they're not taking abilities away, you pillock. Read the full article properly, it won't be gimping your rotations or your spec in any way. You'll end up with everything you'd end up with with the old talent tree designs for 85, but some of it is awarded for merely chosing that spec, and the rest via the fewer but now-more-significant talents. If you're going to object/rage, read the whole thing properly first, nabcake
I'm hoping they DO stick with this design all the way to release and don't go back on it. A more focused 31-point tree vanilla-style makes more sense to me than a 51-point tree full of mediocre or boring talents that feel like "filler" on the way to getting the fun stuff (eg pretty much the ENTIRE first two tiers of Arms)