[GW2] Launch server

Ronin Storm

Administrator
Staff member
Edit: the long and the short of it is:

Gunnar's Hold

So, only 8 days 'til early access. 08:00 UK time, Saturday 25 August. Time to be totally clear on which server we're going on.

Through beta, we were on Desolation. For launch, shall we pick the same again?

If not, here's a list of the other EU English language servers:

  • Fissure of Woe
  • Desolation
  • Gandara
  • Blacktide
  • Ring of Fire
  • Underworld
  • Far Shiverpeaks
  • Whiteside Ridge
  • Ruins of Surmia
  • Seafarer's Rest
  • Vabbi
  • Piken Square
  • Aurora Glade
  • Gunnar's Hold
 

Ki!ler-Mk1

Active Member
I plan to be on desolation too. I wasn't going to buy it at all, but £25 was just too good to miss.

Is the message from the beta correct in that after choosing a server you have to pay to change?

I just hope that overflow thing goes away, or its like on GW1 with selectable instances. In the beta it took too long to meet up because of that.

As for reasonable, i cant find it below £33(Without the headstart).
 

Iron_fist

Super Moderator
Staff member
I'm as yet undecided exactly which server to go for.
While Desolation has been excellent during the betas, it has also become rather full...
This meant I couldn't even get into the WvW last beta weekend i played.

end of the day i'm not too bothered where we end up (though reddit is on Whiteside ridge so we may want to avoid that one)

i'll take a look who is where this weekend and see what i can come up with.
 

Ronin Storm

Administrator
Staff member
Thanks Iron. I leave the choice to your much better informed decision. Me, Rojaws and doubtless Trax will follow right behind you.
 

Ronin Storm

Administrator
Staff member
Ah, no sorry. I believe that's true, yes, though I also believe there'll be a function that allows you to play on someone else's server as long as you don't participate in PvP or WvW. Iron mentioned something about that a while back but I forget the specifics.
 

Iron_fist

Super Moderator
Staff member
https://www.guildwars2.com/en-gb/news/a-world-of-choice-the-regions-of-guild-wars-2/

At launch, players will be able to transfer between worlds freely. However, once server populations have largely settled and stabilized, world transfers will be restricted to once a week and cost a variable amount of gems based on the population of the world being transferred to.

And on the note of Guesting:

In time, we’ll also introduce free “guesting,” which will allow players to visit other worlds as guests as long as they have friends on those worlds. This feature will be free, but guest players will not be able to enter World vs. World, and the Power of the Mists bonuses from their home world will continue to apply to their characters.

So, you can PvP, but not get access to WvW when guesting on a friends server.
 

Ki!ler-Mk1

Active Member
That is very helpful, how I suppose the question is; What are the downsides of a heavily/over populated server?

I don't want to guess at the server capacities, if I recall WoW was around 5000, but with no information, i would assume they are larger, though on my travels in the beta, the human city was the only one that look capable of holding thousands of players - an irrelevant detail ye i guess. I imagine overcrowding could damage the immersion elements of the game.
 

Larul

Member
I am going with whatever server the majority of THN picks.
Picking a high population server could be good as i dont like what happend to our WoW server.
The SSL-server in WoW was so empty that it was hard to get any raid/event oganised.
 

Ronin Storm

Administrator
Staff member
I am going with whatever server the majority of THN picks.
Picking a high population server could be good as i dont like what happend to our WoW server.
The SSL-server in WoW was so empty that it was hard to get any raid/event oganised.

There's two aspects to choosing a server, AFAIK. First is the general server population. Second is the WvW group it's in. Rather like WoW IIRC, servers are grouped into battlegroups and it's literally our server vs two other servers in a 3 way punch up. Be nice to be balanced if that was at all possible.
 

Silk

Well-Known Member
Might grab it to play early launch at LAN, but can't find digi download at a reasonable price anywhere. 40 pounds+ is having a laugh.
 

Iron_fist

Super Moderator
Staff member
So, i've had a look around and i've been pointed at gw2guilds quite a few times.

Based on the numbers there, it looks like Desolation and Gandara are pretty well stacked. Looking through i think probably Gunnar's Hold might be the best choice, lots of UK\English Guilds, a couple of hardcore in PvP, WvW and PvX, plus i reckon we'll probably get some Gw vets coming in as well.


That is very helpful, how I suppose the question is; What are the downsides of a heavily/over populated server?

the down side to the Desolation server is that it seems to be heavy with WvW guilds\players, meaning it's difficult to just jump in and play some of that, elsewhere, the downsides are that you will be in an "overflow" area if there are too many people.
Early on this isn't too much of an issue, and it doesn't matter so much for the Dungeons, however Orr is based largely around Event chains, so getting moved from overflow to Local to find the chain not started, way behind, or complete, isn't great.


I am going with whatever server the majority of THN picks.
Picking a high population server could be good as i dont like what happend to our WoW server.
The SSL-server in WoW was so empty that it was hard to get any raid/event oganised.

The only organised content in GW 2 are the dungeon type areas, there are several throughout the game, and they're all 5 man instanced areas. They each have a "story mode" which is the lower level, then a higher level explorable area with multiple paths through it.
For larger groups ultimately it'll be finding some of the Events throughout the world. ( as I said above Orr is basically a massive web of events that all affect each other) The benefit of this would be huge for the guild as we discovered that you get silly amounts of rep for guild members doing events together. ( 12 rep solo for 6 events. 100+ for 3 people doing 6... )

There's two aspects to choosing a server, AFAIK. First is the general server population. Second is the WvW group it's in. Rather like WoW IIRC, servers are grouped into battlegroups and it's literally our server vs two other servers in a 3 way punch up. Be nice to be balanced if that was at all possible.

WvW is a ladder of all EU servers, to start with, WvW will be reset daily I think they said, then after a few weeks when an order has been established and populations have settled, the matches will move to 1-2 weeks in length. (again I think that's how long they said they'd be) Iirc after the round ends, the loser drops down ladder and winner moves up, though it might be points based maybe, I haven't seen details on how the ladder will work exactly are so i'm just guessing.

For server population, having lots of people is good, but a good balence of WvW, PvP and PvE\PvX is important. As i said, while Desolation has generally be great throughout the Beta, the last BWE, it was full and WvW was always full, meaning i couldn't go play there even if i wanted. so somewhere slightly less full with a good spread of people would be, in the long run, hopefully a better choice.

Might grab it to play early launch at LAN, but can't find digi download at a reasonable price anywhere. 40 pounds+ is having a laugh.

Trax is getting something from SCAN at LAN ask him i'm not entirely sure which it is.
 

Ronin Storm

Administrator
Staff member
Based on the numbers there, it looks like Desolation and Gandara are pretty well stacked. Looking through i think probably Gunnar's Hold might be the best choice, lots of UK\English Guilds, a couple of hardcore in PvP, WvW and PvX, plus i reckon we'll probably get some Gw vets coming in as well.

Yep, I see where you're coming from on that. I'm happy with Gunnar's Hold as a target for THN. Couple of Polish and one Croation guild, but most are pan-European (as we are) or UK specific, and a good mix of potential play styles.

So, unless anyone has a substantiated objection, I second Gunnar's Hold.

[edit]Also...[/edit]

I've just registered at GW2Guilds and added The Haven guild to their list, currently as undecided, but I'll change that to Gunnar's Hold after we've been verified and a few others have had their chance to have their say.
 

Ki!ler-Mk1

Active Member
I tried to research which worlds were lined up against each other, but even the official wiki after some time in google failed to provide a table with the answers. I did not realised the world match ups would change, that sounds far superior to what i am used to in wow(2 years ago lol).
 

Ronin Storm

Administrator
Staff member
So, a lack of objections coupled with Iron's recommendation leads me to believe that Gunnar's Hold is the place for us to be.

According to the Gunnar's Hold page on GW2Guilds we look to be sharing with a decent mix of other guilds, large and small, mostly PvX, good mix between casual and semi-hardcore, with few outright hardcore guilds.

I've registered The Haven there and I'll be founding the guild pretty much first thing I log on this Saturday.
 

Lyranne

New Member
Woot! Okay, I decided to take the plunge, primarily because I miss you guys, and also because I like a lot of stuff I've seen and read about the game. I'll have a look for the guild as soon as I have sorted out a character. I hope to see you all soon :)
 

Ronin Storm

Administrator
Staff member
I don't suppose one of you guys has cunningly registered The Haven guild?

(If not, I'll need to make us up a new name as someone has already snaffled The Haven.)
 
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