Making forum activity / signup mandatory for guild members

Haven

Administrator
Staff member
Just a thought - since we have a lot of members right now who are neither signed up nor regular users of the forums.

How do you feel about making this a mandatory part of the guild membership i.e. if you do not sign up within 2 weeks of joining then you will be removed from the guild ?

I appreciate not everyone is into forums but they are an essential part of our communication structure.

Thoughts ?
 

Windzarko

Well-Known Member
Yes! Thank you, I have been suggesting this myself in-game; forum registration should be mandatory for guild members. I'm fed up at the number of times a new member tries to set up a large raid, which then doesn't get enough members and they get worked up about it, and when I say "you should have posted on the forums to get more attention" and they say "what forums?!", I swear, if it was a kickable offence I'd be right in there with that 'remove from guild' button.

No I am no vehement/angry/mildly annoyed at be woken up several hours to early by a faulty alarm clock!
 

thatbloke

Junior Administrator
I think that we are now large enough within the game to warrant this as a requirement.

Communication is becoming more and more vital and if people can't be arsed to read our guild info section within the game (which handily contains this web address and the teamspeak web address within it) then to be honest they probably can't be arsed to put the effort in.

Unfortunately i'm unable to commit to raiding atm as I do not know my availability until a few days beforehand. This is the first time I have been able to sit at my computer for more than 5 mins without having to do something else for 4 days!
 

Ronin Storm

Administrator
Staff member
While I admit that I'm no longer practically playing the Guild, here's a few thoughts as regards how I've seen this happen before.

How do you feel about making this a mandatory part of the guild membership i.e. if you do not sign up within 2 weeks of joining then you will be removed from the guild ?

Two weeks is a long time online. Everything moves faster online, if there's actually a will for it to move at all. In two weeks, a new player can join a Guild, get bored, rant and rave, then storm out. Suggest this is actually a much shorter time. Three days? No more than a week.

I appreciate not everyone is into forums but they are an essential part of our communication structure.

I don't feel it's a matter of whether people are into forums or not. I feel the requirement is having a group that can:

  • Find a common way to communicate.
  • Find a compatible way to play.

For THN, the forums are our best mechanism for arranging things and longer discussions, where TeamSpeak tends to be used for tactical stuff (raids, etc).

On a common way to play, there's aspects of play time/hours compatibility (no good if most of you play 19:00-22:00 UK, but some try to play the same times EST or something), and play styles (raiding or questing or PvPing or whatever).

Smaller guilds try to cover all these areas and then have trouble scaling up because the same two or three organisers can't manage all the various streams for the larger volume of people when the demands are higher. In a sense, going from the small family/friend oriented Guild of 10 to 15 up to a raiding Guild of 30 to 50 breaks a bunch of stuff you did before.

I've seen this happen twice, maybe three times now, in various games (EQ, EQ2, SWG). In each case, the wish to remain a family-style Guild has won and the Guild collapsed back down to its original 10-15 people -- they'd recruited 20/30 more then lost them when they realised the Guild wasn't what they wanted any more and weren't willing/able to provide support for the new members.

To date, I've not seen an implementation of a raiding Guild combined with a family/friends Guild where both parts were happy. The former wants more raids, better organised, and now. The latter wants casual play, social events, and more breathing room to do some of their own stuff. It's hard to accomodate both, possibly even impractical.

I suggest that the following might be pragmatic if your aim is to raid:

  1. Make the forums a requirement of being in the Guild. Players must stay informed and keep others informed or they're not part of the team.
  2. Keep the events coming, twice a week if you can manage.
  3. Maintain your partnerships with other friendly raiding Guilds (e.g. Ashen Order) and offer them slots on your raids. If you're both in the 30-50 region then you should always be able to fill a raid and sometimes you'll each get the benefit of not having had to organise it.
  4. Lock the family-style activities to one night in a week. This assumes you want to keep that aspect, but it'll be important to make sure the clear focus is on raiding.

In doing any of these, you'll lose 10-25% of the Guild as stands (estimate based on previous policy changes in other Guilds in other games). Some you'll lose because they want the family/friends Guild. Others you'll lose because the one-night social event is on the wrong night for them. Yet others you'll lose because they refuse to participate in THN's mandated comms channels.

I suggest you can approach this problem of player loss in two ways:

  1. Recruit while it's happening so your actual numbers don't dip. Downside is that you may lose some recruits as they watch more "established" members leaving and not take the time to figure out why.
  2. Recruit after the initial losses. Downside is that you may lose 5-10% more than you'd otherwise have lost due to low morale (rats leaving the sinking ship mentality).

Neither is great. I'd probably use the first, though.

In a sense, I believe it's tough beans if a few people don't like forums. That's how THN communicates and comms are a requirement for event organisation. Better to have people who can play with you not just on the roster.

Finally, I'm looking at two overhauls on the event attendance system here:

  1. Splitting WoW events into their own calendar so you can write what you want and have some WoW-specific custom fields against each calendar entry.
  2. Extending the current attendance system so that it can support teams (read "classes" or "raid groups" for WoW), player notes and predefined configurations.

The first is easy. The second... will take me a few hours. Probably will take me a week or ten days to get that together.

Alternatively, you can try out one of the Guild roster systems (of course). :)
 

thatbloke

Junior Administrator
Might I also say that with this you could promote people up from Initiate within the guild when we have seen them become active on the forums. (Even if it is just to say hi).

That way we can keep better track in-game of who has signed up and then when we go on about an event and they are like "eh?" we can then say "well you DID read the forums, didn't you?"
 

Windzarko

Well-Known Member
About the intiate thing; a week in the guild plus forum activity would be good conditions for promotion, I think.

And I love the idea of being able to go on about forum things and anyone who goes "eh?" can be pointed at with angry fingers :P
 

Windzarko

Well-Known Member
Double-post, but meh, I have something to say.

Could we enact this mandatory forum activity thing ASAP? Myself, Duren and Twisto could start announcing it in the game, change the message of the day, etc to tell people, get all newly invited players to go straight there, and tell all existing players who are online that they must sign up immediately. A lot of the lack of raiding and suchlike is due to so many of our people not being on these forums, and not understanding when we try to tell them about things that have been discussed on the forums.

I think it's better that we implement this sooner rather than later; any expansions upon the mandatory signup can always come later (like both WoW and forum activity contributing to Initiate -> Member promotions).
 

Duren

In Cryo Sleep
Double-post, but meh, I have something to say.

Could we enact this mandatory forum activity thing ASAP? Myself, Duren and Twisto could start announcing it in the game, change the message of the day, etc to tell people, get all newly invited players to go straight there, and tell all existing players who are online that they must sign up immediately. A lot of the lack of raiding and suchlike is due to so many of our people not being on these forums, and not understanding when we try to tell them about things that have been discussed on the forums.

I think it's better that we implement this sooner rather than later; any expansions upon the mandatory signup can always come later (like both WoW and forum activity contributing to Initiate -> Member promotions).


I agree whole heartedly. Lets get this ball rolling!!
 

Windzarko

Well-Known Member
I keep forgetting that I'm a Captain now... time to throw my weight around (in the direction of non-forumites)!
 

SgtFury

Junior Administrator
Staff member
Exactly Umbrator. You are a captain. You don't need to check everything with us :D.
 
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