[GW2] Officers

Pwnstar

Member
So, how about giving the active members some actual control in the Gunnars Hold guild?

Right now on TS it feels a bit like "taxation without representation" and last I checked that didn't work out too well for us Brits.
 

Larul

Member
I would also like to see this.

(and for all of you that have missed me the last week, I will be back after friday when some school stuff are done.)
 

Huung

Well-Known Member
Officer privileges for anyone with 400 Huntsman - you know it's the most diplomatic approach.
 

Traxata

Junior Administrator
So, how about giving the active members some actual control in the Gunnars Hold guild?

Right now on TS it feels a bit like "taxation without representation" and last I checked that didn't work out too well for us Brits.
Iron_fist is always online. ALWAYS
 

Huung

Well-Known Member
Just so we're clear, what exactly is the issue here?

Only officers can actually place the banners which give us the bonuses we've all participated in working towards. I get the feeling some guild members would rather be citizens than subjects...
 

Pwnstar

Member
Just so we're clear, what exactly is the issue here?

Currently only two people in the guild have any sort of control or benefit to it, hell we can't even take keeps in WvWvW last i checked.

It feels like "lords and serfs" at the moment.
 

Huung

Well-Known Member
Iron_fist is always online. ALWAYS

Except not right now, when it's just Masia and myself on. What with there being a fair few new games about, we can't all just rely on Iron to be there 24/7 to babysit us and drop guild buffs wherever we are.
 

Iron_fist

Super Moderator
Staff member
Ronin and I had a discussion about where to take permissions, influence spend and boosts last night.

I wrote half a post then fell asleep, so, I'm finishing that off at the moment but expect more detail on updates to rank, permissions and bonus coming soon.

There is one important point I want to make:
Everyone in the guild earns influence, so everyone should get some benefit from it.
At the moment this has been in the form of some of the 24 hour and longer guild wide buffs over the weekends (this weekend we'll have 10% magic find from early evening Fri for 72 hours and influence boosters for influence on sat\sun to try push towards Econ 4)
At the moment we're giving a token back, so we can give a larger amount back in the near future.

The main problem with the banners is that they have a 1-2 hour life, they only give the boost for 30mins and you have to touch the banner to gain the boost. This is why I've been leaning towards the 24hour and longer boosts that apply to everyone.

I'll leave you with these questions:
Which boosts do you guys particularly want?
Also given that the boosts i think you'll want (karma particularly?) take longer to build than they last, do you think it's fair to use these over the weekend when the most people are about to take advantage of them?

A longer post is coming shortly with a bit of overlap with this one, explaining what we're looking to do to improve the options you guys have.
 

Iron_fist

Super Moderator
Staff member
I'm going to start off looking at how we're currently building and using both upgrades and boosts and then take a look at what we're thinking of doing for the future.

The way we have been handling upgrades and boosts over the last 2 weeks is like this:

We get a couple of the long running guild wide boosters ready to run over the weekend, then any additional influence we earn then goes towards the final couple of upgrades (econ 4, arch 4 + 100 slot stash - we'll leave the 2nd stash upgrade for the moment as 150 slots should be enough).

The main reasoning behind this is that there are most people active at the weekend so that gives the boost to the biggest group of members.

Currently, between us, we're bringing in about 3k influence per week.

This weekend, if the dungeon groups go well the payoff should be pretty good and speed us towards having more influence to spend on things that give a direct boost to all of you!

Influence has been one of the things Ronin and I talked about when trying to decide a way forward, basically it boils down to this:

The supply of influence is limited, everyone earns influence, so everyone should get some benefit from it.

There are several ways we can give back benefits from influence, but for the moment, making sure it's something everyone benefits from has been the priority.

Banners are cheap to build but way more expensive for duration than the guild wide boosts, hence guild wide boosts have taken precedence over them.

The second issue is permissions.

The main issue with permissions at the moment is that they're very coarse. We'd like to give everyone permission to activate banners, and say "here are 8-10 banners to use this week, use them for as many guildies as you can", but that would also currently give access to the guild wide upgrades, which is not ideal.

So, in the interim, we're looking to try out some new permissions in the following couple of weeks:

Officers: we have a few people in mind we'll speak to, they will get access to activate upgrades.

THNer: guild members that are identifiable as THNers will be able to claim forts in WvW and invite people to the guild as the rank of Member as well as having some access to the larger guild vault.

Members: they will no longer have access to invite people to the guild, and will only be able to access the small 50 slot guild vault (we may take this away, as yet it's undecided).

To be clear, if you're reading this then you're a THNer so you'll be in the THNer's group not the Member's group. We hope that this will allow THNers to give invites to non-THN friends without that getting totally out of control.

So to sum up. We're giving some small guild wide boosts at weekends while we work towards the last couple of larger upgrades, and we're looking at giving people more access to some more features including WvW claiming
 

Velaphor

New Member
Are we going to do a vote on who the Guild thinks should be an Officer or is it gonna be the leaders choice? Atm with all the new games hardly anyone seems to be on.
 
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