Speedruns

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elDiablo

Guest
Now, the fact that I have beaten the internet (the guy at the end was hard, etc., etc.), I've been looking for more interesting and random things to find on it - much like the little quirks in games :D

SpeedDemosArchive is a site which (no prizes for guessing) has a big archive of speedruns. Now, for those who don't know, a speedrun is a race to finish a game, cutscenes and all, as quickly as possible, without cheating. But you can use the game engine to any effect, as long as you don't bring down the console and type in a cheat. For example, bunnyhopping is usually ok, while "noclip" mode isn't. Get it? Good.

On this site, there are a few REALLY nice speedruns that I like.
  • Half-Life 2 is pretty impressive, at 1:36:57 by Half-Life 2 done Quick team. This game took me at least 10 hours of gameplay (excluding saves and loads from dieing).
  • Unreal was done in 0:49:18 by Mark 'Allantois' Freyenberger (on easy). Again, took me a few days to complete this one...
  • Quake, done in 0:13:46!! I mean, my god... Quake 2 is 0:20:33, which is still bloodly good!
  • Morrowind in 0:07:30 by Vladimir 'Knu' Semenov (think this has been shown on the forums already).
  • Serious Sam: The First Encounter and The Second Encounter were done in 0:53:50 and 1:03:31 respectively.

Now, some people think that what they use (such as Half-Life 2's flying and "landing on the slope of a barrel to get no damage from a fall") are cheats, but speedrunners say that if it's in the game (without a console) it's fair game. So sit back, and watch the amazingness. I think it's great that some people can spend their time finding this tiny little holes that you can get your weapon through... Great fun.

Edit - Just watched Star Fox 64 (love that game), and it showed me a few areas I've never seen before! Nice run to, and it's more of doing things quickly then using exploits.
 

Pestcontrol

In Cryo Sleep
Nice list, i got something else to add..

I proudly present: AlienSwarm speedruns.

They're actually fun to do because you have to do it as a team, and it's a real challenge, especially when you've already completed everything on insane difficulty. :)

I could imagine doing unreal in 50 mins on easy, it'd take some practise, but not impossible on easy, there's a lot you can skip, and the odd 'sploit.
 

Tetsuo_Shima

In Cryo Sleep
My favourite speedruns are the NES and SNES ones (with or without slo-mo/loadstate emulators)

My personal favourite is the Super Metroid speedrun done without an emulator (which is quite amazing). My bro and I were watching it, and some of the glitches and techniques he pulls are quite inventive. Plus, its one of my favourite ever games so its nice to be able to relive it in a concentrated dose :)

Other good ones are Super Mario Bros. 3, which was the first I ever saw and gawped at, and the original Super Mario Brothers.

By the way, Tbone has a speedrun vid for Oblivion in the Elder Scrolls forum partition (I havent watched it yet because I've still to complete the game :)). I also had some good ones up somewhere, but I cant find them again...

Ah, yes. Here we are; Mario Sixty-Whooaaa!
 
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elDiablo

Guest
Yeah, the 16-star mario one is on speeddemosarchive, not sure what it means by "tool-assisted" though - I guess they have a button to do a long jump, etc., like a macro maybe.

Edit - and that is an insane amount of Yahoo!'s!
 

Pestcontrol

In Cryo Sleep
Once the lag has cleared from THN #1 (appears to be valueserver related - again), we could do a speedrun event, cherrypick some maps and get the times down, get our names in that list as much as possible. It's the last challenge left in ASw!
 
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Fuzzy Bunny

Guest
Only if you agree to try and top a run that I intend to be posting fairly soon ;)
 
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