Nanor
Well-Known Member
How far would you agree that teamwork makes the game, or at least helps in a major way?
I'll throw out an example; Battlefield 2. BF2 was the epitome of teamwork. Squads ran about seriously depending on each other. For example, say you're running around and a tank runs around the corner, you call for an AT who then takes out the tank and everything is great until you're killed when you call for a medic who revives you and you go off to take the point.
Another example. How about Company of Heroes? The game where you had to co-ordinate. One player went armour, the other infantry and the other Airborne. You'd be defending your point and in rolled a Tiger and you yelled "Airborne! I need an AT drop here!". Dropped it was and the Tiger was killed as you all rolled on together in a glorious counter attack rolling over the chassis of the Tiger and the dead bodies of the Wehrmacht destroying anything in your way.
It benefits to have a clan to play with as it heightens the experience when you can all work together as a team to achieve victory. Teamwork makes the game.
Right...?
Well take for example Call of Duty 4. It's a good game, don't get me wrong, but it's no BF2. Not even close. Ask yourself, how much teamwork is involved in Call of Duty 4. I'm not talking about a team mate telling you were the enemy is, I'm talking where you actually need a team mate to survive, where you need your team mate to use their particular trait to get rid of the obstacle ahead? No where really. So in CoD4 all I'm doing is running around looking for people to kill with no real need for the team mate by my side, unlike in BF2 where I need the medic beside me in case my fat ass hits the ground and I need some juice to get me going.
So what am I getting at here? The team work makes the game. If I have no need for my team mate, as in I need him to survive, I'm not having fun. I can turn around and say to Piacular "Hey Pia, remember the time we were playing Zatar Wetlands and you got shot but I revived you and we took the hill, but a tank came along? Luckily enough Wraith spawned and took it out just in time until that chopper game along. Thank God for Midge in his plane that took it out..."
What can I say to Bob or Trax? Nothing really. There have been no moments of camaraderie and teamwork where I needed them and as a result have nothing to relate to them with. I love BF2 and CoH because we had such great laughs looking back. Even now on X-Fire, Pia and I are talking about the memories of CoH. The time we had to work together to achieve victory. What happens when CoD dies? What will I be able to talk to Bob about? What will I be able to laugh at with Ronin about? Nothing... because I never needed them. We have nothing to talk about but the endless walking around corners and shooting. I've never had a moment where I had to hide by a ditch and call for a team mate to save my ass in CoD, but I have in BF2.
As I said earlier:
"It benefits to have a clan to play with as it heightens the experience when you can all work together as a team to achieve victory. Teamwork makes the game.
Right...?"
Right.
I'll throw out an example; Battlefield 2. BF2 was the epitome of teamwork. Squads ran about seriously depending on each other. For example, say you're running around and a tank runs around the corner, you call for an AT who then takes out the tank and everything is great until you're killed when you call for a medic who revives you and you go off to take the point.
Another example. How about Company of Heroes? The game where you had to co-ordinate. One player went armour, the other infantry and the other Airborne. You'd be defending your point and in rolled a Tiger and you yelled "Airborne! I need an AT drop here!". Dropped it was and the Tiger was killed as you all rolled on together in a glorious counter attack rolling over the chassis of the Tiger and the dead bodies of the Wehrmacht destroying anything in your way.
It benefits to have a clan to play with as it heightens the experience when you can all work together as a team to achieve victory. Teamwork makes the game.
Right...?
Well take for example Call of Duty 4. It's a good game, don't get me wrong, but it's no BF2. Not even close. Ask yourself, how much teamwork is involved in Call of Duty 4. I'm not talking about a team mate telling you were the enemy is, I'm talking where you actually need a team mate to survive, where you need your team mate to use their particular trait to get rid of the obstacle ahead? No where really. So in CoD4 all I'm doing is running around looking for people to kill with no real need for the team mate by my side, unlike in BF2 where I need the medic beside me in case my fat ass hits the ground and I need some juice to get me going.
So what am I getting at here? The team work makes the game. If I have no need for my team mate, as in I need him to survive, I'm not having fun. I can turn around and say to Piacular "Hey Pia, remember the time we were playing Zatar Wetlands and you got shot but I revived you and we took the hill, but a tank came along? Luckily enough Wraith spawned and took it out just in time until that chopper game along. Thank God for Midge in his plane that took it out..."
What can I say to Bob or Trax? Nothing really. There have been no moments of camaraderie and teamwork where I needed them and as a result have nothing to relate to them with. I love BF2 and CoH because we had such great laughs looking back. Even now on X-Fire, Pia and I are talking about the memories of CoH. The time we had to work together to achieve victory. What happens when CoD dies? What will I be able to talk to Bob about? What will I be able to laugh at with Ronin about? Nothing... because I never needed them. We have nothing to talk about but the endless walking around corners and shooting. I've never had a moment where I had to hide by a ditch and call for a team mate to save my ass in CoD, but I have in BF2.
As I said earlier:
"It benefits to have a clan to play with as it heightens the experience when you can all work together as a team to achieve victory. Teamwork makes the game.
Right...?"
Right.