[TF2] THN Vs. DW|

Nanor

Well-Known Member
Official Match ID: 521306

Status: awaiting result
Ladder:
Team Fortress 2 - Open

2fort
Fixture:
DE[THN] v DW|DE
Date:
Thu 13th Dec 2007
Time:
20:30
Server:
87.117.203.96:27015
Password:
lolthn
Rules: All,8v8,30 mins,XAC Mandatory,

Discussion here.
 

waterproofbob

Junior Administrator
Offence:
  • Heavy - Waterproofbob
  • Medic - Trax
  • Soldier - KillCrazy
  • Medic - Ronin Storm
  • Pyro - Ghostwolf67


Defence
  • Soldier/demoman - Nanor
  • Medic - Macca
  • Engineer - Hotstuff


Offence General Plan:
I like the idea that we essentially base ourselves in the bridge area let them destroy themselves on us and then push on from there. I feel with the offence squad as it is we should be able to blob it up real nice and if we can work together we have KC being lethal at all range me dishing out damage at the mid to close range and carps cleaning up the rest from the sfety of the blob. Comms will be the key getting together and sticking together. Not so much little pairs but one big group. So if we have an uber then we decide who gets it depending on the situation.

Defence General Plan

With the O mostly on the bridge area we should be able to give the defence led by Nanor enough warning of what is coming its way. the idea is that HotStuff lays down the Sentry in the intel room in the table corner with the dispenser as out of the way behind the table as it can get. then Nanor as either demo (preferable) or soldier (just as man sized) to stalk about with macca and roast the incoming then to have the sentry lap up whatever is left.

The major thing is going to be Team work and comms. Last week comms waws getting there but team work was again lacking. Let's hope that today we can bring it together a bit and have great THN perfomance as well as having great individual plays.

Bring it ON.
 
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