Windzarko
Well-Known Member
This thread should hopefully replace all the previously stickied raiding threads that were cluttering the place up before, consolidating all our new, current and potential raiders need to know into one place.
Before you apply to be a raider with us
There's a few things that people wishing to apply for raiding spots in the guild (be it from within or without) need to have sorted before they put an application up:
Basic Raider rules
If you are ranked at Trial Raider or higher with us, then there are more guild rules for you to follow than for a non-Raiding member of the guild. If you're in any doubt about the rules, or are confused by some part of them, feel free to ask an officer for clarification.
Trial Raider to Raider promotions
Long story short, we'll promote you over time when we think you're ready. Don't pester us about it, but if you've been active in raids and have been at the rank for a month or more, do poke us, just in case we've forgotten.
The main difference between the two ranks is that we watch Trial Raiders for performance/gearing issues that we can try help with, and it's an evaluation period if you're largely an unknown quantity to us. It doesn't affect your ability to roll on loot in any way, and it usually won't affect whether or not you get a raid spot (I say usually; we sometimes will take a proven Raider over a Trial Raider if we need to make a group work).
Sign-ups and raid attendance
This is a very important section that should hopefully clear up some causes for confusion, and make some things clear to everyone else.
Firstly, as mentioned earlier in this post, you need to have at least your raiding main listed in your account settings to be able to use our raid sign-up system (click HERE to see how).
Once your account is properly set up for it, you can sign up to raids by going to the root of the forums (the entire TheHavenNet forums, not just this WoW section), and look for the events calendar just underneath the shoutbox (not the Events subforums). You will be able to see all of TheHavenNet's schedules events for the next week, and our ones will be tagged with "[WoW]" at the start of them. To sign up to one, look for the event you wish to sign up for, and click the link. It will take you to a page with the details of the event (make sure you check the times, and make sure you know what the times for your time zone are, to avoid turning up an hour early/late). Underneath the details should be a large table showing who has signed up, with people signed up under the headings of "Yes On Time", "Yes Late", "Maybe" and "No". Scrolling down further, you'll find a drop-down box labelled "character" where you can choose the character you wish to sign up with, choose one of the four sign-up options, and leave a comment.
We expect people to check all raid events and, if they're currently active in the game, to sign up to every raid, even if just to say no. This gives us a better idea of who might become available.
Also, and this is something I can't stress enough; do not say "Yes", be it on time or late, if there is a reasonable chance that you won't be turning up! That is what Maybe is for, and if you know you might not be able to be there, make sure we know that via your sign up so we don't sit there holding on futile hope! People signed as "Maybe" aren't given lower priority on raid spots if they turn up on time, and sometimes we have to rely on the Maybe's showing up to make a raid work, but at least then we know it's not a sure thing. Also, if you sign as Yes but can't turn up for whatever reason, please do try to let us know, be it in-game, on TS, on the forums, or via someone else who is online. It's important for us to know as soon as possible so we can adjust plans appropriately, or know to call a raid rather than pointlessly wait for ages before giving up.
We also expect people to try and sign up as Yes at least once every few weeks to justify their raid rank, but if you can't manage this for whatever reason, do contact an officer to let us know. We won't penalise you for it if we know there's a reason behind it, and we'll try to plan around your absence.
Also, to try and keep things fair, we will usually note down people who signed up and turned up but didn't get a spot in the raid (assuming it went ahead); these people will, where possible, get priority in the next week's raiding. Continuations of the same raid give priority to people who attended the first time round, however, although we will try to get the people who were left out in to fill any spots that open up. Long story short, we try to get as many people raiding as often as possible.
However! There is one important rule that overrides ALL else: fairness to the group over fairness to the individual. We will only ever try to build raid groups that will succeed without undue stress, and people will sometimes get left out more often that we like for the sake of trying to keep raids balanced and working properly. This isn't a slight against the people left out, it'll be a case of needing specific people for specific things. We -will- try to get those people left out because of this in, but building a working raid always takes priority, no matter what.
Loot Rules
Ah, finally the bit that there's often a lot of confusion over, so here it is, cleared up and consolidated and hopefully not lacking any important info.
These rules will apply to any of our progression raids, to any 25-man raids, most guild-run VoA's and to Eye of Eternity. We might be a bit more lax about things in Naxx10 and OS10, but if in doubt, refer to these rules:
When a piece of loot drops, be it from a boss or a trash mob, the following happens:
If it's a green, it goes to the designated enchanter to be DE'd and the mats will go to the guild bank to fund enchants for raiders. If there is no enchanter present, we'll have someone hold them until they can be passed to a guild enchanter for DE.
If it's a BoE blue of any worth, it will go to the guild bank. If it isn't particularly valuable, it'll either be raid-rolled and go to a random member of the raid, or might go to the guild bank to be sold on the AH for profit (officers will decide in each case).
If it's a BoP epic item, then we go over to our main loot rules:
If it's a BoE epic item, we use the same procedure, with one change: if it doesn't go Mainspec or Dualspec, there are no offspec rolls. The item will go directly to the guild bank.
Hopefully that should be quite clear; when the master looter is distributing loot, he'll first call for mainspec rolls; if there aren't any, mainspec of a higher armour class may roll; if there aren't any then Dualspec, then offspec. You may not roll on the item until your appropriate looting category is told to roll.
Also! (yes, there's more) We encourage people to look at the gear of the other people rolling against you on an item; if it's a more significant upgrade for someone else, do think about letting them have it for the sake of strenghtening the raid overall. If you decide to pass in favour of someone else, note that you pass for the next highest roller; if you have the highest roll, you can't then say you want to pass it to a specific other person that rolled unless they are the next highest.
Next, for every item that you win with a Mainspec roll (be it of your armour class or lower), you incur a penalty against any further rolls. Dualspec and Offspec rolls won't get this penalty, however. The penalty works out like this; for each item you win Mainspec, all of the rest of your Mainspec loot rolls have a -10 modifier to them, adding up for each item won. For example, if you have won two rolls, then your next roll will be work out as Roll - 20. This negative modifier last for the rest of the day, even if we go to another raid instance. It does NOT carry over to the next day, even if we go back to an unfinished raid from the previous day. There is only one exception: if you are the only person rolling on an item, you do not incur this penalty.
Finally, two simple limitations on winning items; firstly you are not allowed to roll on an item of the same type as one you have already won that raid (example, only one shoulder-slot item per raid, only one weapon, only one ring, etc), unless nobody else would be rolling against you Mainspec for the second one. Secondly, once you have won three items mainspec, you cannot roll on further Mainspec items unless either you're the only one rolling, or the other people rolling have also won three items. This may seem slightly confusing, but the basic idea is to prevent one person winning all the loot and not being affected by the negative roll modifiers due to sheer luck, but it will still allow them to get loot drops if nobody else is rolling Mainspec; loot ALWAYS goes mainspec before it goes offspec.
Just in case people are confused, here is an example scenario:
A two-handed melee DPS axe drops (for the sake of arguement, it is unsuitable for a DK tank). There is a Retadin, two DPS warriors (Fury or Arms), and a DPS Death Knight all wanting to roll on the item. Let's say that the Retadin has won one item in that raid that isn't a weapon, one of the warriors has won a weapon already, and the Death Knight has won three items so far:
That should hopefully be everything. I'll update with anything I missed later if need be, and I can update with clarifications/additional info if requested!
Before you apply to be a raider with us
There's a few things that people wishing to apply for raiding spots in the guild (be it from within or without) need to have sorted before they put an application up:
- Activated forum account (make sure you check your email and follow the activation link, or it won't count!)
- Your main character(s) listed in your forum profile (check the guide HERE to see how to do that). Without this part sorted, you won't be able to use our raid signup system!
- Teamspeak 2 downloaded, installed, and working; we can help you with this bit if you need, and there is a guide for getting onto our server HERE and HERE. Teamspeak is not optional for our raids, although we don't ask that everyone be able to talk on it; being able to listen in is what counts!
- Make sure you've read up on our rules (most of which can be found lower down in this post)
- Compatibility with the community; if you don't fit in with other people, you're going to have trouble. This is a guild built on a strong foundation of friendship and community, and bringing negative feeling, poor attitude or disruption to the community is very likely to result in you either not getting invited, or getting penalised or even removed if you cause trouble once in the guild.
Basic Raider rules
If you are ranked at Trial Raider or higher with us, then there are more guild rules for you to follow than for a non-Raiding member of the guild. If you're in any doubt about the rules, or are confused by some part of them, feel free to ask an officer for clarification.
- You have a single raiding main; this is the character you bring to most raids unless we ask otherwise. In some circumstances, people may be allowed to bring alts along, but unless it's a run of something like Naxx10, don't expect to be able to roll on most loot
- You raid with us, and only us. Whilst it would be acceptable to raid outside of the guild with an alt character, your main is to raid with the guild only, unless you get officer permission to do otherwise. Also, unless you've already been told that there isn't a spot for you in a given night's raiding, I recommend that you don't go raiding elsewhere with alts on that raid night; if we need to grab you later, we wouldn't want to have you shaft whichever group you're with by leaving, unless they can easily replace you. Note that anyone who raids without permission on their raiding main not only runs the risk of disrupting or outright halting our own raiding efforts (which is selfish and thoughtless to say the least), but also runs the risk of being barred from raiding, being demoted, or thrown out of the guild (depending on their past behaviour and attitude). There are some exceptions to this, however:
- Vault of Archavon : 10 or 25, people are free to PuG this at will on any character. Do note that sometimes we try to do guild-run VoA's, but they aren't mandatory and don't fall under usual raiding restrictions in this way
- Naxx10 : We largely let people PuG Naxx10 these days, although there frequent in-guild runs of the place, for gearing both mains and alts. You don't need permission to attend a Naxx10 PuG, but do consider keeping yourself unlocked for guild runs
- Obsidian Sanctum 10: People are free to PuG this one as well, although I'd say the same as for Naxx10; remember that there will be guild runs, but you can still PuG it if you want
- Naxx25/OS25: You MUST get permission before PuG'ing either of these, but typically speaking there's a good chance that we'll let you go. It's a good chance to gear up and we won't say no if we know for sure that there won't be a guild run that week
- Anything else: Ask, but don't count too heavily on it. If we're likely to run it that week and might need you, there's a good chance you won't get permission, but that doesn't mean we won't make exceptions, and we will give permission if we know we won't run the raid.
- When you become a raider, you agree to be ready for the raids you attend, so far as is possible. This means ensuring that you turn up to raids repaired, with all the necessary reagents, elixirs/flasks and buff food.
Trial Raider to Raider promotions
Long story short, we'll promote you over time when we think you're ready. Don't pester us about it, but if you've been active in raids and have been at the rank for a month or more, do poke us, just in case we've forgotten.
The main difference between the two ranks is that we watch Trial Raiders for performance/gearing issues that we can try help with, and it's an evaluation period if you're largely an unknown quantity to us. It doesn't affect your ability to roll on loot in any way, and it usually won't affect whether or not you get a raid spot (I say usually; we sometimes will take a proven Raider over a Trial Raider if we need to make a group work).
Sign-ups and raid attendance
This is a very important section that should hopefully clear up some causes for confusion, and make some things clear to everyone else.
Firstly, as mentioned earlier in this post, you need to have at least your raiding main listed in your account settings to be able to use our raid sign-up system (click HERE to see how).
Once your account is properly set up for it, you can sign up to raids by going to the root of the forums (the entire TheHavenNet forums, not just this WoW section), and look for the events calendar just underneath the shoutbox (not the Events subforums). You will be able to see all of TheHavenNet's schedules events for the next week, and our ones will be tagged with "[WoW]" at the start of them. To sign up to one, look for the event you wish to sign up for, and click the link. It will take you to a page with the details of the event (make sure you check the times, and make sure you know what the times for your time zone are, to avoid turning up an hour early/late). Underneath the details should be a large table showing who has signed up, with people signed up under the headings of "Yes On Time", "Yes Late", "Maybe" and "No". Scrolling down further, you'll find a drop-down box labelled "character" where you can choose the character you wish to sign up with, choose one of the four sign-up options, and leave a comment.
We expect people to check all raid events and, if they're currently active in the game, to sign up to every raid, even if just to say no. This gives us a better idea of who might become available.
Also, and this is something I can't stress enough; do not say "Yes", be it on time or late, if there is a reasonable chance that you won't be turning up! That is what Maybe is for, and if you know you might not be able to be there, make sure we know that via your sign up so we don't sit there holding on futile hope! People signed as "Maybe" aren't given lower priority on raid spots if they turn up on time, and sometimes we have to rely on the Maybe's showing up to make a raid work, but at least then we know it's not a sure thing. Also, if you sign as Yes but can't turn up for whatever reason, please do try to let us know, be it in-game, on TS, on the forums, or via someone else who is online. It's important for us to know as soon as possible so we can adjust plans appropriately, or know to call a raid rather than pointlessly wait for ages before giving up.
We also expect people to try and sign up as Yes at least once every few weeks to justify their raid rank, but if you can't manage this for whatever reason, do contact an officer to let us know. We won't penalise you for it if we know there's a reason behind it, and we'll try to plan around your absence.
Also, to try and keep things fair, we will usually note down people who signed up and turned up but didn't get a spot in the raid (assuming it went ahead); these people will, where possible, get priority in the next week's raiding. Continuations of the same raid give priority to people who attended the first time round, however, although we will try to get the people who were left out in to fill any spots that open up. Long story short, we try to get as many people raiding as often as possible.
However! There is one important rule that overrides ALL else: fairness to the group over fairness to the individual. We will only ever try to build raid groups that will succeed without undue stress, and people will sometimes get left out more often that we like for the sake of trying to keep raids balanced and working properly. This isn't a slight against the people left out, it'll be a case of needing specific people for specific things. We -will- try to get those people left out because of this in, but building a working raid always takes priority, no matter what.
Loot Rules
Ah, finally the bit that there's often a lot of confusion over, so here it is, cleared up and consolidated and hopefully not lacking any important info.
These rules will apply to any of our progression raids, to any 25-man raids, most guild-run VoA's and to Eye of Eternity. We might be a bit more lax about things in Naxx10 and OS10, but if in doubt, refer to these rules:
When a piece of loot drops, be it from a boss or a trash mob, the following happens:
If it's a green, it goes to the designated enchanter to be DE'd and the mats will go to the guild bank to fund enchants for raiders. If there is no enchanter present, we'll have someone hold them until they can be passed to a guild enchanter for DE.
If it's a BoE blue of any worth, it will go to the guild bank. If it isn't particularly valuable, it'll either be raid-rolled and go to a random member of the raid, or might go to the guild bank to be sold on the AH for profit (officers will decide in each case).
If it's a BoP epic item, then we go over to our main loot rules:
- Mainspec rolls (1): if the item is for your character's main spec, is of your armour class (if it's cloth/leather/mail/plate), and you are on your raiding main, you may roll on the item
- Mainspec rolls (2): same as above, but for people of a higher armour class (for example, plate-wearers rolling on mail). We might make exceptions if you can prove that the item in question is just that important for you, but this will be rare at best.
- Dualspec rolls: if you purchased the ability to have a second spec, you can get permission from the officers to have your second spec listed as a secondary mainspec. This will only be allowed if you are someone who we need to get to stand in for healing or tanking positions when we are shorthanded! If you have been given permission to be counted in this way, you may roll Dualspec on loot for your secondary spec.
- Offspec rolls: if the loot is not needed mainspec or respec, then anyone that can use the item and wants it for an off-spec may roll on it. Also, people that voluntarily bring alt characters to raids without being expressly asked to use that alt will roll Offspec on all loot; if you haven't been specifically asked to bring the character, don't count on getting mainspec loot!
If it's a BoE epic item, we use the same procedure, with one change: if it doesn't go Mainspec or Dualspec, there are no offspec rolls. The item will go directly to the guild bank.
Hopefully that should be quite clear; when the master looter is distributing loot, he'll first call for mainspec rolls; if there aren't any, mainspec of a higher armour class may roll; if there aren't any then Dualspec, then offspec. You may not roll on the item until your appropriate looting category is told to roll.
Also! (yes, there's more) We encourage people to look at the gear of the other people rolling against you on an item; if it's a more significant upgrade for someone else, do think about letting them have it for the sake of strenghtening the raid overall. If you decide to pass in favour of someone else, note that you pass for the next highest roller; if you have the highest roll, you can't then say you want to pass it to a specific other person that rolled unless they are the next highest.
Next, for every item that you win with a Mainspec roll (be it of your armour class or lower), you incur a penalty against any further rolls. Dualspec and Offspec rolls won't get this penalty, however. The penalty works out like this; for each item you win Mainspec, all of the rest of your Mainspec loot rolls have a -10 modifier to them, adding up for each item won. For example, if you have won two rolls, then your next roll will be work out as Roll - 20. This negative modifier last for the rest of the day, even if we go to another raid instance. It does NOT carry over to the next day, even if we go back to an unfinished raid from the previous day. There is only one exception: if you are the only person rolling on an item, you do not incur this penalty.
Finally, two simple limitations on winning items; firstly you are not allowed to roll on an item of the same type as one you have already won that raid (example, only one shoulder-slot item per raid, only one weapon, only one ring, etc), unless nobody else would be rolling against you Mainspec for the second one. Secondly, once you have won three items mainspec, you cannot roll on further Mainspec items unless either you're the only one rolling, or the other people rolling have also won three items. This may seem slightly confusing, but the basic idea is to prevent one person winning all the loot and not being affected by the negative roll modifiers due to sheer luck, but it will still allow them to get loot drops if nobody else is rolling Mainspec; loot ALWAYS goes mainspec before it goes offspec.
Just in case people are confused, here is an example scenario:
A two-handed melee DPS axe drops (for the sake of arguement, it is unsuitable for a DK tank). There is a Retadin, two DPS warriors (Fury or Arms), and a DPS Death Knight all wanting to roll on the item. Let's say that the Retadin has won one item in that raid that isn't a weapon, one of the warriors has won a weapon already, and the Death Knight has won three items so far:
- The Retadin may roll on the item, but has -10 on his roll; he rolls a 83, which is modified to 73
- The first warrior has won nothing so far, and rolls 81. This roll is left as-is
- The second warrior has already won a weapon, and thus cannot roll on this one since other people are rolling mainspec on it
- The Death Knight has won three items in the raid and thus cannot roll on the weapon since other people are rolling.
That should hopefully be everything. I'll update with anything I missed later if need be, and I can update with clarifications/additional info if requested!