Valve claim that by achieving simultaneous release in multiple countries they substantially reduce piracy for their products.
Moreover, they claim that by releasing more content for their games for free that they see sales spikes across multiple games rather than serving just a single one for an audience interested in micro-payments.
The language that Valve's Jason Holtman uses is undeniably marketing but he presumably can't be making these sorts of claims without some ground in reality. Certainly, I find myself hoping that Valve's view of the world is accurate and that we continue to get new content for free because the developer/publisher knows they create new sales of old products as a result.
That and I do think that having games downloadable over Steam for competitive prices does encourage me to buy over Steam and not seek alternative sources (legal or otherwise).
Freetards aside ('cause nothing we do is going to encourage them to pay), do you think he has a fair point or is the future of gaming really in micro-payments and/or subscriptions?
(Source: Eurogamer; Original Source: Game Daily)
Moreover, they claim that by releasing more content for their games for free that they see sales spikes across multiple games rather than serving just a single one for an audience interested in micro-payments.
The language that Valve's Jason Holtman uses is undeniably marketing but he presumably can't be making these sorts of claims without some ground in reality. Certainly, I find myself hoping that Valve's view of the world is accurate and that we continue to get new content for free because the developer/publisher knows they create new sales of old products as a result.
That and I do think that having games downloadable over Steam for competitive prices does encourage me to buy over Steam and not seek alternative sources (legal or otherwise).
Freetards aside ('cause nothing we do is going to encourage them to pay), do you think he has a fair point or is the future of gaming really in micro-payments and/or subscriptions?
(Source: Eurogamer; Original Source: Game Daily)