Xbox 360 Hardware Buying Guide

Ronin Storm

Administrator
Staff member
I'm really very pleased with my 360. :)

So I think everyone should have one! To that end, here's a guide to buying your very own Xbox 360 so that you can join me, Tetsuo, Piacular (when he gets back online) and Phryxus. Hell, maybe even we five might, y'know, play a game together sometime. :D

I did a fair bit of reading about in preparation for my 360. Here's the result...

All the links below go to Amazon.co.uk where I bought my console from, but feel free to shop around. I include the links to show you the exact product I mean.

Xbox 360 Console

Without the console this is all pointless... but the weird thing here is that you have at least two choices.

First is the Xbox 360 Console, which comes bundled with various bits and pieces. This is not be confused with the Xbox 360 Console Core System, which despite its longer name actually has less in the box and, if you buy the stuff piecemeal, will ultimately cost you more.

I bought the Console, not the Core one, because the Console comes with:

  • A 20GB hard drive
  • Wireless controller
  • Headset
  • HD AV cable

Where the Core System only comes with:

  • No hard drive
  • Wired controller
  • No headset
  • Standard AV cable

What that means, in short, is that the full system can, out of the box, allow you to download demos and updates for your games (stored on that hard drive), talk to your friends on Xbox Live, and connect to a HD TV (or a standard TV, with the same cable), where the basic/core system can do none of these things until you buy more stuff for it. I'll discuss the controllers in a bit.

The price difference is around £65. Looked at a different way, that's actually the price of the 360's hard drive. :eek: Wasn't really any competition for me... full system all the way. In fact, the core system pretty much requires you buy a 64 MB Memory Unit to save games to, rather like the PS2 and older consoles had, which at £20some just doesn't seem worth it.

Controllers, Wired & Wireless

Wires or no wires? Wireless costs you around £10 (40ish%) more than wired but the wireless controller is so splendid that I believe it's probably worth the difference.

The wireless controller takes two AA batteries, but I did away with those immediately and picked up a rechargeable battery as part of the Play and Charge Kit, which comes with one rechargeable battery and a cable that plugs into the wireless controller and the Xbox to charge up while you play. People say that it takes anything up to 6 hours to recharge your wireless controller using Play and Charge, which might not suit you.

The alternative appears to be the Quick Charge Kit, which I've not tried but also comes with one rechargeable battery, that allegedly charges much faster but you'll not be playing with that controller while it charges, unless you happen to have a second spare rechargeable battery.

I have the wireless controller that comes with the console, plus one wired controller bought so Rojaws could play coop games with me. In retrospect, I might have bought two wireless controllers and a spare rechargeable battery (only need one Play and Charge Kit, just charge the wireless controllers in rotation).

The wired controller, and the Play and Charge Kit, both have long cables. Say eight feet (2+ metres)? That's great for flexibility but the cables are a mess when you want to put them away.

Looking at response times, I see no difference between wired and wireless, even considering I have a wireless LAN in the same room as the 360, and a subwoofer right next to it. No apparent interference or connection problems.

Ready for a snazzy thing? The headset that comes with the full console plugs into the controller. Yes, not the console itself, your controller, and if that controller is wireless that means that you're completely self-contained. I've not tried it yet, which I really should, but the concept is really neat.

TV, HD TV & Cables

Not got an HD TV? Me neither. In fact, I have a cheap-as-chips stereo colour 20" TV. Bottom of the range, pretty much, and nearly three years old. Has two SCART sockets on the back and those multi-colour AV plugs on the front and a headphones-out socket. There's a [thread=1704]good thread[/thread] on the merits of HD TV and the 360, but the price was prohibitive for me so I opted to stay without HD TV to start with.

So, how does my TV pick up the task of 360's graphical loveliness?

Well, after much research I discovered that the Advanced AV Cable, a SCART connector, was considered by some as an "essential buy" for the 360 when you have a standard TV. Apparently it makes the picture sharper, colours brighter and generally improves the visual experience over the packaged cable with the full system that would plug into your AV sockets. I've picked one up and while I've not tried the AV sockets on the 360 I immediately noticed a quality improvement in picture over the fuzzy image I got from my PS2 using the AV connectors. Fine, comparing the PS2 and 360 on graphics is clearly madness, but if I just take general output quality as a factor I think the comparison can still work.

With that SCART cable in play I'm fairly pleased with the picture, though some text does have a little blur around the edges that I think is more a representation of how poor my TV is than how good/bad the cable and the 360 might be. Suffice to say that I can read everything just fine, but I want to be only four/five feet away from the TV to be happy I'm seeing everything ias intended.

That advanced AV cable comes with an optical audio out socket to plug into something that can read an optical feed for 5.1 Dolby Digital sound. I don't have any such things so I'm using the headphones-out on the TV to route into the line in on my laptop so I can half-heartedly post-process the sound into 5.1. Clearly it's just stereo split across 5 speakers but at least it spreads the sound a bit.

Hard drive

Well, there appears to be exactly one hard drive available for the 360, a mere 20GB, and very expensive at that. Unfortunately, it doesn't look like we have much choice but to suck our teeth and buy it any way. You don't appear to be able to fit your own 3rd party hard drive, unfortunately.

What happens if you have no hard drive?

You can't download demos (too large). You can't download updates for your games (again, too large to be sensible). You need to buy a memory card to save games to, which is around a third of the cost of the hard drive and 0.3% of the size! You won't be able to store many Xbox Live Arcade games (small, cheap games, often retro-revivals such as Street Fighter II Hyper, or Galaga, etc)...

Personally, I think that the hard drive is pretty much a requirement and, as such, makes the core system console a bit pointless for me given that the price difference is the same as the cost of the 360's hard drive. Maybe your priorities differ?

There are some cables and packages sold by 3rd parties to allow you to archive your 360's hard drive content off to a PC but I've not investigated those seriously.

Xbox Live & Networking

Xbox Live... some games including PGR3 seem to have two free months of Xbox Live Gold bundled as a promotional scratch card. Xbox Live Gold allows you to do useful stuff with your console online... where the Silver just seems to exist to whet your appetite for Gold. It's a subscription service at £4.50 per month (bulk advance payments do not get discounts currently).

To get access to this you'll need to plug your console into the network... there is a Wireless Bridge to plug your console into your wireless LAN but at £60 I figured that was way too expensive so I bought myself 10 metres of cat-5e cable and plugged it in via the standard ethernet port on the back. It hooks up to a DHCP network just fine and was online, for me, in a matter of seconds. Easy peasy.

I've been downloading demos, pulling down updates and XBL Arcade trials quite happily. Just need to actually play some games online... :D

Anything Else...?

And that's about it. I've mentioned the headset that comes packaged with the full console, but I've done nothing more than pull it out, plug it in and ooo-ah at it. Who knows if it even works? ;)

Cautionary Note: Scratched Game Discs

I saw a review the day before I bought my console that warns of 360's scratching game discs. I spent a few hours researching the problem and after much contradiction the problem appears to be as simple as this:

If you move your console while it is spinning a disc then the disc will scratch, possibly ruining your game disc. There are some products on the market that apparently can help you recover from scratches but I wouldn't rely on that. Do not move your console while it is spinning the disc, not even a bit. If this is a reason to buy wireless controllers so you don't accidentally trip over the cables and yank your console forward then seriously consider that.

People report that it happens more when the console is horizontal... others say vertical. No one seems to agree on that point. They do agree that movement is a key problem.

Personally, I'd never move anything while a part was spinning internally so I figure it won't be a problem for me.

Have You Say

If you've got a 360, or done some research on exactly this subject, then feel free to post and tell me your findings and I'll add them into this post (acknowledged, of course).

Hope this was useful!
 

Tetsuo_Shima

In Cryo Sleep
Ronin Storm said:
Cautionary Note: Scratched Game Discs

I saw a review the day before I bought my console that warns of 360's scratching game discs. I spent a few hours researching the problem and after much contradiction the problem appears to be as simple as this:

If you move your console while it is spinning a disc then the disc will scratch, possibly ruining your game disc. There are some products on the market that apparently can help you recover from scratches but I wouldn't rely on that. Do not move your console while it is spinning the disc, not even a bit. If this is a reason to buy wireless controllers so you don't accidentally trip over the cables and yank your console forward then seriously consider that.

People report that it happens more when the console is horizontal... others say vertical. No one seems to agree on that point. They do agree that movement is a key problem.

Personally, I'd never move anything while a part was spinning internally so I figure it won't be a problem for me.

Unfortunately, I have partaken in some form of 'research' as far as this is concerned. After hours of careful study and deliberation, my brother and I, representatives of the home videogaming market, have come to the conclusion that you should NOT, BY ANY MEANS WHATSOEVER, TOUCH YOUR 360 WHILST IT IS ON!

Before I bought my HDTV, having had my 360 about a week :/, we started setting it up on all the biggest TV's we could find to see if we could get some graphical improvements on a big screen. Our downstairs telly was the biggest availabe at the time (Im not going to mention how big, because it isnt very big really, its rather small) so we carted the ol' 360 down and set it up and all that jazz. To our displeasure we found that stretching a low res screen over a bigger area just serves to blur it even more, but the sound was better than the portable fuzzbox that resided in my bedroom, so we put up with the bluriness for a while.

Warning number 2: FEMALES + TECHNOLOGY = DISASTER.

So there we were, reasonably happy with the 360 set up on the carpet when my mum strides in, offers her two cents ('that shouldnt be on the carpet') and manhandles, yes manhandles the 360 into a grinding, scraping submission. She tilted it over about 45 degrees so she could feel how hot the bottom was :/ The result : Since PGR3 was in the 360 at the time, the 360 proceeded to rip a large radial ring about 1/2 an inch inside the circumference of the disc. Subsequently, no more Tokyo, New York, Nurburgring or Las Vegas tracks would load again. Luckily for us, I took it back to G-Force to try and con the salesman into thinking the game was broke at retail ('the game didnt work! Money back!') but he was already wised up to the 360 scratch problem and kindly offered to use his whizz-o disc scratch removal machine for free through the first 3 cycles to see if it would sort the problem. It did, but there is still a little bit of radial scratch visible in a certain light.
Just for reference, we have stored our 360 horizontally since we bought it and, apart from that slight mishap, no problems with it. Our PS2 we stored vertically for a time, and it seemed to cause a bit of disfunction that I managed to sort out eventually. Personally, I wouldnt trust storing a console vertically, and especially not adjusting the position whilst a disc is in.

Hope that helps some.

Wireless Headset:

Ronin, the headset is quite nifty in terms of useability and practicality, but it absolutely kills the batteries if you play Chromehounds using it. Just to warn you, because ive been caught out a couple of times (once fatally) in game when my controller ran out of juice.

Xbox Live/Networking

My setup is an ethernet cable running out of my 360 into the ethernet (sorry, not sure about the details) of my PC. I have managed to share our broadband internet connection across it succesfully, even if it does take a bit of futer (as well as the PC needing to be on) when I want to connect. I managed to get it to work by just plugging it directly into the ethernet port of the broadband modem, but then I couldnt get the modem to split the connection through the USB and ethernet, so my PC connection went offline.
Also, for one reason or another, even though there is a recognizeable netwrok between my PC and 360, they dont seem to be able to access each other in any way. ie. I cant pull photos/videos/music etc from my PC onto the 360 because it cant detect the PC in the network. Any help here would be nice.

One last thing, Ronin. What games you got? :) I saw you playing Chromehounds and PGR3 the other day.

I have: PGR3, Perfect Dark Zero, Fight Night Round 3, Battlefield 2, Prey, Chromehounds, Oblivion, GRAW
 

Ronin Storm

Administrator
Staff member
Tetsuo Shima said:
Also, for one reason or another, even though there is a recognizeable netwrok between my PC and 360, they dont seem to be able to access each other in any way. ie. I cant pull photos/videos/music etc from my PC onto the 360 because it cant detect the PC in the network. Any help here would be nice.

Have you downloaded the Media Connector for Windows XP SP2? If not, you can get it from Xbox.com as a free download. As far as I can tell, you either need Windows Media Centre (and how many of us have that?!) or Windows XP SP2 (where, I believe, SP2 is important).

Tetsuo Shima said:
One last thing, Ronin. What games you got? I saw you playing Chromehounds and PGR3 the other day.

I have: PGR3, Perfect Dark Zero, Fight Night Round 3, Battlefield 2, Prey, Chromehounds, Oblivion, GRAW

I was going to save games for another thread, but while we're at it... :)

I have PGR3, Perfect Dark Zero, Chromehounds and Kameo. Pretty good match. I'm pretty much certain to get Dead Rising after playing the demo, and I like the look of GRAW after the demo too. With BF2 and Oblivion on the PC I won't get those for the 360.

Thanks for the thoughts, Tetsuo. Once we've got a few more in and a few days behind us I'll grab some of them and push them into the top post, if that's okay with you?
 

SgtFury

Junior Administrator
Staff member
What percentage of Xbox games work on the Xbox 360?

Because there are a lot of games I missed on the Xbox that I would love to play but don't want to get an Xbox and a Xbox 360......
 

Ronin Storm

Administrator
Staff member

Tetsuo_Shima

In Cryo Sleep
Ronin Storm said:
Thanks for the thoughts, Tetsuo. Once we've got a few more in and a few days behind us I'll grab some of them and push them into the top post, if that's okay with you?

No probs, are you going to make this thread into an informative sticky of sorts? Would be glad to point out a few more bits of info that I had issues with until I sorted them.

SgtFury said:
What percentage of Xbox games work on the Xbox 360?

It's hard to give an exact figure, and even if I could it'd still be open to discussion, but I'd say around 80 percent of Xbox games. Thats a rather vague 80 percent though, because lots of the games have emulation issues with the 360, like stuttering, bugging, running slower than they would on an original Xbox... but at least they're in high-def.


PAL-60

One of the issues I've encountered with my 360 is with the PAL-60 display system. Actually, its been several issues all attributable to one core issue.

1. When a game says 'PAL-60 only' (at least the ones I've seen), they dont appear to actually require PAL-60, but there are subtle performance differences. As I mentioned to someone (Carth?) in another thread, the opening titles to Oblivion used to stutter in PAL-50 before the 360 dashboard update came out, but that was sorted. Also just a general bit of juddering or screen ripping and the like with a few other games, but nothing serious.

2. Some arcade games are PAL-60 only, to the extreme extent that if you can't display in PAL-60, they wont run. That was a bit of a problem for me on my old TV because the PAL-60 made the TV push itself (you could hear the really high-pitched buzz noise) and it sounded like it would blow up. Also made the screen a bit over sharp as well.

3. After setting up my HDTV and stuff, if you go into the 'Display' options in the 360 dashboard 'System' blade, a couple of the display options that were available with regular TV were greyed out and unavailable. One of which was PAL settings. The problem : Even though the 360 mentioned in the display window '720p, Widescreen, PAL-60', the PAL-60 requiring arcade games still gave a message saying 'PAL-60 required'. It wasnt til a month later I discovered the problem on the internet (the Xbox official site actually). When you switch to HDTV, even if you previously had the normal TV setting at PAL-50, the 360 seems to 'default' to PAL-60 (or at least it says PAL-60 in the display tab) and you cannot change it. However, even though it says PAL-60, it is still set to PAL-50. What you need to do is:

- Switch off your 360
- Flick the switch on the input from 'HDTV' to 'TV'
- Turn the 360 back on (the TV signal should still come up on an HDTV, you can really see how fuzzy regular TV is when you do this)
- Go to the 'display' tab in the System blade, the PAL settings option should now be available again. Choose it.
- Change to PAL-60
- Turn off console, and then switch to HDTV again. Restart the console, and it should be fine.

I dont know why Microsoft left this daft loophole in the system, even though they are aware of it (they have an FAQ for it on their website) but there you go.

Oblivion Slow Loading Problem

Initially when you play Oblivion, the loading times for cities take about twenty seconds or so. After playing the game for about a week, you might notice the loading times becoming longer and longer and longer ... my cities were taking almost 5 minutes to load at the worst point. I tried everything, creating new save files, deleting old ones, starting a new game, cleaning the disc... nothing. I looked online and was surprised to find that it was a common occurence. Luckily, someone had presented a solution for it.

The problem: Oblivion makes extensive use of the 360's cache. After extended periods of playing (even if you switch games in between) the cache becomes extremely fragmented and thus causes slow loading times.

The solution: Turn off the 360. Start it back up again and hold in the A button whilst the game is loading up. If you hold in any button whilst the thing is starting up, it clears the cache of the 360 and resets the loading times for Oblivion. Dont worry about how dangerous 'clearing the cache' sounds, it doesnt adjust/delete save files or anything in any way.
 

MoTo^

In Cryo Sleep
Talking of hardware, no-ones mentioned getting a wheel for the 360.
Recently I'd got pretty bored with my 360 and was looking for something to change that, and having had a look at the choice of games and having played most of the demos I didn't really like any of them and decided to get a wheel instead for my PGR3.
This is the one I've got: http://uk.gear.ign.com/articles/688/688076p1.html

It's £40 in Argos, I got mine £25 from eBay. For it's price its very good, it's very well made, has a gear stick, force feedback, foot pedals and is even made to sit on your lap if you dont have a table to play on.
It's a little hard to get used to at first switching from a controller, but it's really quite fun and adds a whole new dimension to the game.

I wouldn't say it's a vital piece of kit, but if like me you're getting bored and looking for something new I'd say get one.
 

Tetsuo_Shima

In Cryo Sleep
I've been looking for one for a while for Forza 2 and GTR when it is released.

I saw the MC2 a few times on the net, but it had a mix of good and bad results, one of the main problems being the lack of customization and another being the strange pedals. Also, the MC2 doesnt have true force-feedback, just a rumble feature. What it does have going for it is great looks, a stick shift (I like stick shift over F1-style paddles. Even better if it has both), and a nice price.

I had a Mad Katz wheel for my old PS and it was a lot of fun, especially on the Gran Turismo 2 loop track where it was all throttle and gear control with precise steering.

Another current option is the Joytech Nitro, which is more customiseable than the Mad Kat-z, but has its own share of problems like lack of steering grip, a useless LCD, a start button that is too close to the outside and gets pushed by mistake and is also slightly dearer.

Personally, the options I am considering are:

- Xbox 360 Official Wheel (and pedals)
Looks superb with the chrome and the racing finish and all that, also has true force feedback and it is, after all, the official wheel. However, will probably cost a tonne when it is released (im thinking just sub-£100) and has no stick shift. Comes out alongside Forza 2 in November, or so I'm led to believe.

- Logitech Drive FX wheel
Which has 'Axial feedback technology' whatever that means, hopefully similar to force-feedback. This has no stick though, which is a blow. Will also cost slightly more again. Released August 26th I think.

- Logitech P25 Wheel
Which hasnt officially been announced, but I guess will proably come out sooner or later. Has true force-feedback, stick shift, good looks, all that stuff AND is a fancy 900-degree rotation wheel. However, the bad part is: itll cost about 150 quid, if we're lucky.
 

Tetsuo_Shima

In Cryo Sleep
Alright, Im aware this doesnt come under hardware specifically, but I cant think of anywhere else to conveniently post it apart from here, so...

Play.com has some good good good deals on a couple of 360 games at the moment. Condemned, Full Auto, Amped 3, The Outfit and Final Fantasy XI are all going for only £18 each. Hitman is going for £25. There are also some great deals on charge kits and other bits and pieces so get your asses upstate!
 
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