Ahey,
To be blunt Zooggy, your over reacting.
Well, I'm certainly reacting, but since I don't expect to do anything differently nor make any actual decisions based on this "information", I wouldn't really say I'm
over-reacting. But that's neither here nor there.
The exact same thing happened in WoTLK
Actually, no.
Let me be specific. I logged in on the day of the expansion launch and I found that, out of about 15 people online, I found about 5 goblins in their high teens, low twenties (which is normal), two level 84's (which is odd, but acceptable, I suppose), about 8 level 83's, and
zero level 80's, 81's, and 82'.
It's that last part that blows my mind. It's not that some people are levelling fast, it's that
everyone is.
I understand that people don't want to take longer to level than to raid. I understand that it's a good thing that people spend more time in end game than in levelling. I'd welcome a 30% to 70% ratio. That's over twice the time in raids than in levelling. I'd understand a 25% to 75% ratio, that's 3:1. I'd even accept a 20% to 80%, or 4:1 ratio.
Even the overly-leisureliest of players is bound to get to 85 within a week, two at the very outermost. For a two-year expansion cycle, that's 2% to 98%, or a 49:1 ratio. I'm sorry, but that's just weird for me. (Even if they cut the expansion cycle in half, it's still a 24:1 ratio, which is still wrong.)
Don't get me wrong, I'm certainly glad to hear that everyone has tremendously enjoyed these past
three days of levelling, and I'm certainly looking forward to it. But the levelling cycle has its advantages, even guild-wide and server-wide, that are being chucked down the tube for the dubious advantage of levelling to 85 in three days instead of three weeks.
That doesn't mean your words are without merit. I should level myself before shooting my mouth off about the content itself.
Still, I'm reacting to what I saw so far, which I would venture, is the most anyone can do, ey?
Cheers,
J.