Dawn of War II

thatbloke

Junior Administrator
Ok, I'm not really an RTS fan.

But. I like 40K. And I'll admit to owning the original DoW, even if I havent played it much recently.

To cut a long post short:

I want your opinions on the game and I want to know if its worth buying or not, bearing in mind that RTS is not my favourite genre atm.

So, convince me peoples, is it worth it or not? :)
 

Huung

Well-Known Member
Im not a massive RTS player either, its probably my least played genre.

I have to admit that when I first played DoWII I was quite disappointed. Partly with the gameplay (mainly balance) and partly with the overall feel of the game (graphics, units available, etc.).

Having played the beta alot more, and some of the retail I found myself having more and more fun with each game; gradually overlooking the faults and finding the good sides to the game, like the encouragement to play decent sized 3v3 games.

Even more than the original DoW, you can't buy this game based on liking 40k. If you're a decent fan of the tabletop game or the fluff, you'll end up getting very raged that units in DoWII act nothing like how they "should". Obviously this is done for balance (a SM apothecary commander would be splatted 1 on 1 with a Hive Tyrant, but if that were to happen between the commanders in the game it would be grossly unfair.)
Knowlege of 40k will basically give you the ability to tell roughly what will work against what, but most of that experience just comes from playing through the game for a bit.

I can't comment too much on the single player aspect as I havent played it too much, but from what Ive heard its not too bad.

tl;dr - Its a good game, but base it on its own merits, not on a "40k RTS game" viewpoint. Best RTS Ive bought since CoH though :)
 

Ronin Storm

Administrator
Staff member
I want your opinions on the game and I want to know if its worth buying or not, bearing in mind that RTS is not my favourite genre atm.

It's in that sentence that I'd take pause.

Looking at the single player game:

DoW2 is an interesting take on RTS without base building. There's some possibility for dropping some turrets and mines into the battlefield, and there's a need to capture points on the map that allow you to reinforce your squads and occasionally other points too depending on the map/mission. But you drop up to four squads into a mission and then you complete that mission with just those squads; no base building, no tech-tree escalation, just a raw combat and mission completion focus.

Eurogamer expressed concern over this and felt that an RTS without base building was, really, just a bit too shallow. I usually agree with them but, in DoW2's case, I disagree quite firmly.

Through the SP game, your squads gain experience down four tracks: effectively health, firepower, melee and energy, the latter of which powers their special abilities. You choose what kit they take and this directly affects their effectiveness in this particular mission. And you have more than four squads, each with a different focus to it, but can only take four on a mission so there are different possible ways of approaching a mission. This mixture allows for easier and harder ways to push through a mission. In fact, the only one I've lost thus far was because I screwed up and failed to take any anti-vehicle weaponry on a mission versus Eldar with a bunch of vehicles...

That's not to say that it's necessarily easy, though, but through careful management (on the "standard" difficulty) you can usually make it through a mission even if it takes you 45-50 minutes to do it. Most missions I'm done in 20-25 minutes or less.

This makes it a good game to pick up and play for a mission and then go do something else, if you're busy (like I am). Or you can play a bunch of missions back to back.

Speaking of a bunch of missions: if you've played Dark Crusade then you may remember the strategic map and how areas persisted such that if you played in a set of highlands then when you went back there it was the same highlands and even had a bunch of your kit still on it. That was interesting but also rather crap all at the same time. DoW2 has thrown that implementation away but come back with something vaguely similar in smell but much more about giving you options as to what kind of mission you fancy playing next. Want a base defence mission? There's sure to be one around. How about a combat drop into extremely hostile territory? Yep, there's them too. And other variants besides. It's that flexibility that makes it interesting and easy to turn to my particular interests right now. There's also story going on and an overall mission to complete so it's not as if all missions are born equal; it's just that you might choose to do a certain time limited mission before it expires rather than press on with the "main" story line.

It has the Company of Heroes cover and terrain destruction, though tweaked a bit to allow for a lot more melee units and jump packs and so on. But this isn't CoH. It's also not DoW1, as the tighter focus on a small number of squads (in the single player) gives a much more personal feel. You give a crap if your Tactical Marines go down, both because that's a quarter of your fighting force and because you've been fighting alongside this squad for around fifteen missions and there's a subtle attachment to them.

In a big sense, this is the furthest they've been from the tabletop war game and I feel that DoW2 is the stronger for it. Gone is the mass of troops swarming everywhere; that mechanic works if you're a hardcore RTS player or if you're playing turn-based (which is the basic mechanic for a tabletop war game). However, in RTS, tight focus is a good thing, especially if you're not Piacular (chosen for his uber-abilities in CoH).

But ultimately this game is still an RTS. You point your units and hope they do the right sort of thing. You sometimes have a tiny bit of trouble selecting your guys from in the midst of a Tyranid swarm (though the number keys help). With the best will in the world, your guys sometimes go the "wrong" way because you told them to go a long distance and they wandered into fire, not around it. It's certainly no worse than any other RTS for these things and, given the tight focus, often better. But it's still an RTS.

I'm really enjoying the single player campaign and I enjoyed the multi player during the beta. If you were me, you'd buy it. You aren't me, of course...
 

waterproofbob

Junior Administrator
You may still dislike the multiplayer but I think the single player is awesome. I used to love RTS but don't have the patience anymore and have a passion for controlling one or a small group of units. I find DoW 2 to be a nice mix of RTS and RPG in the way you play, with small enough squads to not get too bogged down in massive spread out troops on several fronts.
You also level up your troops mission to mission and pickup up power ups and other cool stuff as you go.

You also only ever control 4 squads. I tend to have them broken into a tank/suppresion group a ranged squad/team and a melee bash chargey grp. It is nice and fast paced and is a different take to your usual RTS that I really enjoy.

That is my 2 cents anyway.
 

Blackavar

Member
I've been playing it a fair bit over the weekend, and most of the evenings this week, and am getting toward the endgame of the single-player campaign. Pretty enjoyable, though it'll take me pushing myself to truly get into the hectic multiplayer side of it.

I'd pretty much agree with what the other two fine gents have said - I'd say it's still an RTS, but it's got a tight focus on a few units and there's RPG-style loot drops and character upgrading. If you like playing games in co-op mode, this actually has a feature where people can invite a mate to assist them on missions; apparently the 'guest' doesn't get any benefits from this, but it's gotta be amusing with two of you playing missions together. Need to try that... ;)
 

Ronin Storm

Administrator
Staff member
I don't actively play it, but largely because I've not had a lot of time. I still need to complete the main campaign, though doing the last mission with Trax has sort of blown that one out for me... I now know how it ends and somehow I lost my reason to play SP as a result.

I'd be up for some games of multiplayer. Just struggling on a good slot.
 

Gizmo-5

In Cryo Sleep
Buy Coh instead, its cheap too.

Coh may be unforgiving, unaccessible and world war two, with some interesting balance issues, but in terms of teamplay, atmosphere, and sheer epicness it blows DOW2 out of the water. Just dont expect to win much for a good month of play (unless some of the veterans are playing with you ;))

I always felt like they took all the really good bits from coh, and through them in the bin to make room for a starcraft "plus" piece of nonsense :(
 

Panda with issues...

Well-Known Member
Bloke, me and ghostwolf have got back into this in a big way since the patch. Its a much better game IMO. So yeah, under a twenner is good value for funs it can provide.
 

Panda with issues...

Well-Known Member
Units are more balanced, many new maps. Finding games seems to be quicker. The nids don't seem to be very effective now, but all the other races seem more competetive, as do a greater variety of heroes.
 

Ronin Storm

Administrator
Staff member
Okay, that does sound like a good improvement. I'd gotten a bit tired being pwned by nids and having my Banshees nerfed really didn't help. What sort of time do you play?
 

Dragon

Well-Known Member
Okay, that does sound like a good improvement. I'd gotten a bit tired being pwned by nids and having my Banshees nerfed really didn't help. What sort of time do you play?

You won't be pwned by nids anymore ;) and banshees are insanely strong now, they can kill a tac squad in seconds, if they manage to get it into melee combat (they're very fragile)
 

Zooggy

Junior Administrator
Staff member
Hoy, :)

Soooo... despite being total useless at RTSs, I couldn't resist the 50% off and I bought this... :)

Been skirmishing against expert computers on Siwal, I get to win about 1 in ten games... :/

Now what? :)

Cheers,
J.
 

Nanor

Well-Known Member
Well, if you haven't played the campaign I'd recommend you do that. It can be very fun at times, but after a while of the same missions it gets a tad repetitive.
 

Huung

Well-Known Member
I ordered two copies off of play.com (where it's a tenner) so once those two arrive my bro and I will likely be joining you guys again :D
 
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