This is the first diary for our Dwarf Fortress succession game. As I've got a bit more to do than the average player, I'm making a start before the weekend to give myself more time next week.
Feel free to post questions and comments. Enjoy!
Havonia: mostly harmless. That's probably what the guidebook says about our continent. Not that we read the guidebook before setting out on our expedition.
We are Kezat Urmim of The True Lances. Some call us "The Dangers of Swimming". We have pressed north towards the colder regions 'cause every dwarf knows that warm beer is a travesty. At least this way we won't have to import snow.
I am Stormius Maximus, leader of this party of adventurous souls seeking our fortune for the glory of The True Lances. May we dig deep, build tall and become known across all of this fair continent!
I've staked a claim on the edge of a mountainous region. Our distant cousins in The Narrow Wheel and The Unswerving Gorge are off to our east. To the north, the mountains rise. To our west and south, freshwater marsh, woodland and some good hunting. A brook, Puzzlesearched, runs through the western part of our claim. I hope to build an incredible water powered forge in the years to come.
There are trees and plants, if we want to engage in that sort of frippery. There should be ore aplenty, including flux. Black sand for farming, though we'll be taking that underground as soon as practical; also should be useful for glass, if we find the time.
I'm told that there is plenty of wildlife in the area, though hunting just seems like a way to have dwarves die alone and leaving their equipment as a sort of dwarf-death honeypot. We'll try to avoid hunting as much as we can.
I still need to review the state of our supplies but I have a couple of days to do that, yet.
Oh, and I've picked us out a name for our fortress: Ekastbom Kib, or "Safehomes of Nets" in the common tongue.
Back to travelling, for now...
Feel free to post questions and comments. Enjoy!
Havonia: mostly harmless. That's probably what the guidebook says about our continent. Not that we read the guidebook before setting out on our expedition.
We are Kezat Urmim of The True Lances. Some call us "The Dangers of Swimming". We have pressed north towards the colder regions 'cause every dwarf knows that warm beer is a travesty. At least this way we won't have to import snow.
I am Stormius Maximus, leader of this party of adventurous souls seeking our fortune for the glory of The True Lances. May we dig deep, build tall and become known across all of this fair continent!
I've staked a claim on the edge of a mountainous region. Our distant cousins in The Narrow Wheel and The Unswerving Gorge are off to our east. To the north, the mountains rise. To our west and south, freshwater marsh, woodland and some good hunting. A brook, Puzzlesearched, runs through the western part of our claim. I hope to build an incredible water powered forge in the years to come.
There are trees and plants, if we want to engage in that sort of frippery. There should be ore aplenty, including flux. Black sand for farming, though we'll be taking that underground as soon as practical; also should be useful for glass, if we find the time.
I'm told that there is plenty of wildlife in the area, though hunting just seems like a way to have dwarves die alone and leaving their equipment as a sort of dwarf-death honeypot. We'll try to avoid hunting as much as we can.
I still need to review the state of our supplies but I have a couple of days to do that, yet.
Oh, and I've picked us out a name for our fortress: Ekastbom Kib, or "Safehomes of Nets" in the common tongue.
Back to travelling, for now...