I'm not talking about "Master" I'm talking about "Watching the video then killing <Boss>" like most of Cata was.
I'm impressed Gombol you are that pro you have gone in the future and told us how do raids in Cataclysm
I'm not talking about "Master" I'm talking about "Watching the video then killing <Boss>" like most of Cata was.
I'm impressed Gombol you are that pro you have gone in the future and told us how do raids in Cataclysm
Going into a fight unprepared sounds, eh, unexpected of you to me.LOL, well then it is your own fault it is too easy, isn't it?
I never watched a video before trying a boss Then every boss is still quite hard
Going into a fight unprepared sounds, eh, unexpected of you to me.
Ulduar was half a challage before the nerfs in there, now they are still Pie, unless you do Hard Modes.
Going into a fight unprepared sounds, eh, unexpected of you to me.
I disagree with Gombol, however. There are numerous "hard" fights in WotLK, or at least with steep learning curve - because after all that's what difficulty is about, not being able to kill the bosses AFTER all your raiders know how to do it. Sindi 25 is tricky, LK is tricky, I can imagine Yoggy being tricky... and that is before hard modes. Why are we even having this discussion anyway? If you are so pro, Gombol, go wipe on hardmodes or something. Even good players like Elincia, me or the rest of the Haven raiding crew have some issues with normal modes so we'll bloody say what's difficult and what's not.
There are numerous "hard" fights in WotLK, or at least with steep learning curve - because after all that's what difficulty is about, not being able to kill the bosses AFTER all your raiders know how to do it. If you are so pro, Gombol, go wipe on hardmodes or something. Even good players like Elincia, me or the rest of the Haven raiding crew have some issues with normal modes so we'll bloody say what's difficult and what's not.
...Normals are easy as hell...
I have yet to find a reference to a maximum weekly income gold-wise. For Valor/Conquest points, yes, but I've not seen anything referring to any gold cap other than the already-in-place limit on the maximum amount of gold a single character can have...
I have yet to find a reference to a maximum weekly income gold-wise. For Valor/Conquest points, yes, but I've not seen anything referring to any gold cap other than the already-in-place limit on the maximum amount of gold a single character can have...