TWG: the REAL return!

thatbloke

Junior Administrator
Ok so here we go...

so far the following people have confirmed that they would like to play:
  • elDiablo
  • Piacular
  • Ronin Storm
  • Ki!ler-Mk1
  • waterproofbob
  • Twisto
  • Dragon
  • midgert
  • Sephiroth
  • VibroAxe
  • Traxata
Assuming I can count correctly, that's 11 players! (so far...)
If you are not in that list then you have not explicitly stated in this thread that you would like to be taking part. Post in the thread if you wish to take part (BiG_D?).

With that many people I think 3 Mafia members should do the trick nicely.

Now for the rules changes... I am now adapting the rules so that they are similar to Ronin's last TWG game (IIRC).

The roles, as it stands:
  • The Mayor. This character will have the power of two votes instead of the usual one. This will be allocated randomly. The Mayor may be aligned with EITHER faction, so beware! This will not be a secret role. (I still think that this may spice things up!)
  • Private Detective. Or private investigator, or P.I. Or Magnum P.I. Or Hawaii 5-0. Whatever you want to call yourself... This role will allow one innocent to spy on any player of their choosing and determine their alignment. This role will be secret to begin with and it will be at the player's descretion whether or not to reveal their role. The detective will not be a member of the Mafia.
  • Sheriff. Being leader of the local police force, this person may choose to offer police protection to one person per night. This person will be an innocent. In an attempt to prevent an (easy) first night execution of the sheriff, this role will remain secret at first, but can of course be revealed at the player's own discretion.
    • Should the sheriff be attacked, that player will be killed off as normal.
    • Should the player that the Sheriff is offering protection to be attacked, BOTH players will survive (the attempt has been thwarted by the police) but the sheriff's role will become known to the mafia members.
I'd like a bit more discussion on how you think the Sheriff role would work... It has changed since my first post and I'd like to know what you think :)

As for the rules:
  • Other than on the first night, the No Lynch vote has now been removed. That is, on the first night and first night only, the townspeople may vote not to lynch anyone. After that, someone must be voted for every night.
  • I am going to change the voting process. Of course, please discuss your votes in the game thread. However, in an attempt to stop some inadvertant "cheating" (yes i know it wasn't intentional) that occurred in the last game I want ALL active players to PM me with their vote during each day period.
    • The reason for this is that on the Currently Active Users page you can see what people on the board at that time are up to. A person who shall remain nameless (Piacular) saw myself sending a pm when normally I wouldn't be and instantly knew then that in the last game I was a wolf. I wish to try and avoid that by getting everyone to PM me.
    • If PM doesn't work for you or you would prefer another method, grab me on XFire or MSN (usernames are in my profile).
    • All votes MUST be in by the time Night-time falls on each game day, which will be approximately 9pm BST every two days. Failure to place a vote (for whatever reason) 2 game-days (4 real days) in a row will result in your expulsion from the game, regardless of whether or not you are active in the game (remember I want a PM!).
  • To win, the number of Mafia members left alive within the game must be equal to or greater than the number of normal townspeople left alive.
  • Each player will also have one veto. Using this veto they can decrease the number of votes against another player (not themself!) of their choosing.
As a reminder, signups close at 9pm (BST), Sunday 16th September, with the first game day beginning at approx. 9am (BST) Monday 17th September. Each game day will last approximately 36 hours, so the first day will end at 9pm BST Tuesday 18th* September. This cycle will then repeat for each game day.

I will post in the game thread to signify the start and end of each game day. No discussion is allowed in-game during the night-time period.

You will each receive a PM on the first Sunday night denoting your roles within the games.

The Mafia members must (unanimously) decide on someone to kill. I would like these votes to also be in by the start of each night period. I will, however, be a bit more lenient with this particular vote because game chat right up to the wire may affect your final decision. I therefore ask that all mafia votes are in no later than 1 hour after the night-time period has started.

One thing I would like suggestions for is what to do should there be a tie in the voting. I could kill both players off, flip a coin, or perhaps kill neither. I'm totally undecided on that fact at the moment...

Ok. Please discuss this new set of rules in here and let me know what you think.

Questions? Comments? Anything I have missed? Then post here and I will of course take all comments and suggestions on board :)

By the way... my decision will be final in all aspects of the game :D we can discuss what went right/wrong after the game has finished...

* = Correction pointed out by Ronin...
 

BiG D

Administrator
Staff member
[*]I am going to change the voting process. Of course, please discuss your votes in the game thread. However, in an attempt to stop some inadvertant "cheating" (yes i know it wasn't intentional) that occurred in the last game I want ALL active players to PM me with their vote during each day period.
  • The reason for this is that on the Currently Active Users page you can see what people on the board at that time are up to. A person who shall remain nameless (Piacular) saw myself sending a pm when normally I wouldn't be and instantly knew then that in the last game I was a wolf. I wish to try and avoid that by getting everyone to PM me.

  • This will only help in cases where the mafia vote comes in before night falls, which won't be that often. Especially now that you don't really know who is being lynched until night actually falls (because the votes are essentially private.)
 

thatbloke

Junior Administrator
What if you need a coin with more than 2 sides? :P

Then a dice can be used :)

Also. It seems my plan to use PM's to vote is flawed. So back to the original method. If one of the mafia members could contact me either by email or by IM each night then that would be appreciated :)
 

thatbloke

Junior Administrator
So what about lynch vote? Will it be a public vote again?

yes that is my intention. It was always going to be public anyway... just trying to stop the potential problem of the currently active users box :)

Also... you haven't stated that you would like to be taking part, BiG_D, although you seem interested. Will you be playing?
 

Ronin Storm

Administrator
Staff member
I think you've improved the early game survivability of the Sheriff by initially keeping his role secret though when he is discovered he'll be targeted immediately, I'm guessing.

I found Xfire to be an effective vote gathering technique for the Wolves but that does rely on being available for a larger number of hours at sunrise and sunset. I was finding that I was putting in between two and five hours just to keep on top of things and write all the PMs I needed.

On the principle of "two deaths a day", tied voting should result in a death. To prevent the game accelerating out of control or, potentially, having the Mafia manipulate two Innocent deaths per day through tied voting, I suggest a random single death. It's a little crap but our numbers are relatively small and vote ties may actually be more likely than we'd like.

As a reminder, signups close at 9pm (BST), Sunday 16th September, with the first game day beginning at approx. 9am (BST) Monday 17th September. Each game day will last approximately 36 hours, so the first day will end at 9pm BST Wednesday 19th September. This cycle will then repeat for each game day.

...I don't think those times add up...?

Approximately 36 hours of day would put day end on 9pm BST Tuesday 18th September, surely?
 

BiG D

Administrator
Staff member
Also... you haven't stated that you would like to be taking part, BiG_D, although you seem interested. Will you be playing?
I'm just making sure I'm ok with the rules before I sign up :) I'll give you a confirmation tomorrow.
 

thatbloke

Junior Administrator
Ok so here we go... this is my FINAL set of rules. (note this post is copied from my last one :) )

so far the following people have confirmed that they would like to play:
  • elDiablo
  • Piacular
  • Ronin Storm
  • Ki!ler-Mk1
  • waterproofbob
  • Twisto
  • Dragon
  • midgert
  • Sephiroth
  • VibroAxe
  • Traxata
  • BiG_D
That's 12 players! With that many people I think 3 Mafia members should do the trick nicely.

Now for the rules changes... I am now adapting the rules so that they are similar to Ronin's last TWG game (IIRC).

The roles:
  • The Mayor. This character will have the power of two votes instead of the usual one. This will be allocated randomly. The Mayor may be aligned with EITHER faction, so beware! This will not be a secret role.
  • Private Detective. Or private investigator, or P.I. Or Magnum P.I. Or Hawaii 5-0. Whatever you want to call yourself... This role will allow one innocent to spy on any player of their choosing and determine their alignment. This role will be secret to begin with and it will be at the player's descretion whether or not to reveal their role. The detective will not be a member of the Mafia.
  • Sheriff. Being leader of the local police force, this person may choose to offer police protection to one person per night. This person will be an innocent. In an attempt to prevent an (easy) first night execution of the sheriff, this role will remain secret at first, but can of course be revealed at the player's own discretion.
    • Should the sheriff be attacked, that player will be killed off as normal.
    • Should the player that the Sheriff is offering protection to be attacked, BOTH players will survive (the attempt has been thwarted by the police) but the sheriff's role will become known to the mafia members.
It seems there are no objections to the way that the Sheriff role has been changed. Or the Mayor. So I'm leaving them as is. The priest that I mentioned in my very first post I think is a nice idea but would only suit a much larger game. So not included.

As for the rules:
  • Other than on the first night, the No Lynch vote has now been removed. That is, on the first night and first night only, the townspeople may vote not to lynch anyone. After that, someone must be voted for every night.
  • The voting process will be as follows:
    • For townspeople voting on who to lynch, state in bold in a post on the forums who you wish to vote for. Only your most recent vote will count so if your mind is swayed then feel free to change your vote as many times as you like.
    • For Mafia members and also the Sheriff and the Private detective I ask that you contact me by IM, either with XFire or MSN messenger (tags for both in my profile). The reasons for this are as discussed in my previous post. In the case of Mafia members your vote should be unanimous so elect a person as speaker and only that person will need to let me know. I don't need three of you telling me the same thing every night!
    • If that fails, or I am not online or you cannot get hold of me for whatever reason, send me an email (to my MSN messenger address) or a PM containing who you wish to vote for.
    • If you fail to vote for two game days in a row you will be eliminated from the game.
    • Each player will also have one veto. Using this veto they can decrease the number of votes against another player (not themself!) of their choosing. Note that the Mayor's veto will count for 2 votes when it is used, but can still only be used once and on the same person. The Mayor's vote cannot be split against 2 separate people.
    • I think that is everything concerning voting covered, any further questions/comments then please let me know!
  • For the Mafia to win, the number of Mafia members left alive within the game must be equal to or greater than the number of normal townspeople left alive. For the townspeople to win they must eliminate the Mafia members from their midst.
  • I do NOT intend to reveal people's roles as they are killed. You will have to figure it out for yourselves... Similarly, if the Mafia kill off someone with a special role, it will not be revealed to them by me. They will have to figure it out.
  • If/when you are killed, you are allowed to make ONE (1) post in the game thread... Your last words! Make them good last words, because unfotunately once you have been killed you will be unable to take any further part in the game.
  • When night falls, no discussion is allowed to take place. You are all in bed. Asleep!
  • Feel free to assign yourselves various roles within the township as you have done in the previous games :)
As a reminder, signups close at 9pm (BST), Sunday 16th September, (TODAY) with the first game day beginning at approx. 9am (BST) Monday 17th September (TOMORROW). Each game day will last approximately 36 hours, so the first day will end at 9pm BST Tuesday 18th September (DAY AFTER TOMORROW). This cycle will then repeat for each game day.

I will post in the game thread to signify the start and end of each game day.

You will each receive a PM on the first Sunday night denoting your roles within the games.

The Mafia members must (unanimously) decide on someone to kill. I would like these votes to also be in by the start of each night period. I will, however, be a bit more lenient with this particular vote because game chat right up to the wire may affect your final decision. I therefore ask that all mafia votes (and also the P.D and Sheriff votes) are in no later than 1 hour after the night-time period has started.

In the event of a tied vote I shall randomly allocate someone to be killed.

Questions? Comments? Anything I have missed? Then post here and I will of course take all comments and suggestions on board :)

By the way... my decision will be final in all aspects of the game :D we can discuss what went right/wrong after the game has finished...
 

Piacular

In Cryo Sleep
[*]I do NOT intend to reveal people's roles as they are killed. You will have to figure it out for yourselves... Similarly, if the Mafia kill off someone with a special role, it will not be revealed to them by me. They will have to figure it out.

How, pray tell, do you think people will figure it out?

Hmmmm????

HMMMMMM????!!!!

No idea? Nope, thought so. Don't do it tb! Say it ain't so! Ronin the Mastermind tried to do it, and if he saw the flaw why can't you?!

Having nothing to go on is rubbish. Rubbish for the people trying to play the game, and rubbish for the bystanders watching the game. The only person it isn't rubbish for is chuckling omniscient you.

Sure, hiding the civy roles could be interesting, but you've got to have exposition for the Mafia! Otherwise no-one has any reference points and we all get lost, it's entirely random voting all the time, and when there's random voting all the time there isn't any bloody game playing! What happens when the game just ends, with no climactic build-up? Everyone goes away thinking "meh".

Do you want that to happen to your game?
 
E

elDiablo

Guest

Actually, the master TWG gamers prefer it without the roles being shown ;) Means you have to watch how people interact with each other, even if they never directly post to each other. Which in turns means people have to watch what they say and how they play even more closely! :D It's fun!

That being said, I do like finding out people's roles. Still, thatbloke is the GM, and it's his rules!
 

thatbloke

Junior Administrator
Well as everyone seems to be so eager to get going I am going to stop signups 3 hours early and get the PMs out to begin the game. Daytime will begin tomorrow morning at around 9am(ish) depending on my workload (which shouldn't be much).

Have fun everyone!

I'm gonna keep this thread open for discussions OUTSIDE of the game. A new thread kicking the game off can be found HERE.
 
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