Blood Bowl L2 Week 7

thatbloke

Junior Administrator
bobrek assumed that as their faces were all green and covered in nasty marks that the goblins wanted to be violently smooshed to put them out of their misery. This was later revealed to not be the case and one of the trolls was particularly offended by some of the ugly jokes made by the troll slayers. So much so he decided rather than attempting to silence the dwarven pair he got all upset he sat on the pitch being really stupid for the rest of the half.

2-0 final score to the dwarves. Burtrekson was intentionally allowing other players to get some points and recognition by letting them carry the ball. However to ensure he still got some lime light he still managed to get 4 SPP somehow. Some nerd in an anorak yelled at him as he wandered off the pitch that he had got enough fantasy point to be level 4. He wasn't quite sure what that means however he did find that once he got back to the dressing room he now knew how to strip balls more effectively.

About my trolls... the only way they are ever going to get SPP is by sm00shing people in the face.

After 7 matches, one has 4SPP, the other has 0SPP.

They spent the best part of the second half of yesterday's match standing around or laying down being stupid, DESPITE having team-mates nearby every time they made the roll (giving them a +2, meaning they would only fail it on a 1...).

I could have scored an early TD, had my pogoer not been smashed to the ground, but when he's being hit by someone with Block AND Tackle, that means that 3 of the 5 outcomes on the block dice will result in him being knocked to the ground...

In addition, the game did admirably well in managing to reconnect after bob disconnected - bob was being affected by the internet troubles that a large number of people seemed to be having last night, and dropped at least 3 times - each time the game was able to reconnect within the 5 minute timer and resume as normal :)
 

Panda with issues...

Well-Known Member
Yeah, players relying on injuries to gain SPP skill slowly, usually requiring an MVP. On the goblins however, the number of players on the team means that the MVP is less likely to go to the trolls.
 

Ronin Storm

Administrator
Staff member
Hmm, no sign of Dragon yet. I'm up for another couple of hours yet so maybe we'll get chance to play but it being at least 01:20 for him, I suspect not.

I can make time tomorrow evening, around 22:00, but Saturday isn't going to fly for me on this one.
 

Ronin Storm

Administrator
Staff member
Dropped Dragon a PM earlier but I've not heard anything back as yet. I imagine he's working but...

This may mean we can't play our game this week as I can't do any times tomorrow. Let's see what happens. I can still do 22:00/23:00 this evening.
 

Dragon

Well-Known Member
I just got owned 3:1 BUT I almost killed a troll (freakin apothecary :( ) Ronin played a very decent game and I seriously hate the dice for giving me a 1 on every importand throw during the game ( in the end I only had 2 players left on the pitch ^^ )
 

Ghostwolf67

Well-Known Member
Yep validated guys. Played my game against vel and had a hard fought 2-1 victory with the luck wind blowing both ways.
 

Ronin Storm

Administrator
Staff member
Yep, that was an epic game. As Dragon says, a 3-1 victory to the Storm Heroes, who steadfastly refused to foul despite the referee having been lynched. Our Ogre is out for the next match, though; clobbered soundly in the face by no less than 6 rats his life flashed before his eyes before the apothecary saved him. In fact, he's likely to find himself quickly entering retirement to be replaced with someone more useful, but we'll see.

The Speakfreakz lived up to their name, making a very quick touchdown after receiving first, but then their depleted roster suffered heavily to the Heroes relentless blocks. Never the less, the rats repeatedly gave their all, putting Heroes down even when the odds stood against them. Indeed, right before the final whistle, Frank Castle was hauled off the pitch with a serious injury, though the medics report he'll be back in for next game.

Rated 19 out of 20, the match had pretty much everything: desperate passes, almost all doomed to fail; goal line battles, usually in the Heroes half, as the rats swarmed and the humans held on for dear life; injuries aplenty, though largely on the rats; lots and lots of insane dodging, which is expected from rats but the humans were in on the act too!

Epic. Great game.
 

BiG D

Administrator
Staff member
I've been unable to get a hold of gombol yet, he has been offline pretty much every time I've been available to play. I've got a small window tomorrow afternoon that will work, so we'll see if he's around then.
 

thatbloke

Junior Administrator
I've been unable to get a hold of gombol yet, he has been offline pretty much every time I've been available to play. I've got a small window tomorrow afternoon that will work, so we'll see if he's around then.

I would just like to re-state that I have a friend willing to step into his place if required...
 

Huung

Well-Known Member
I would just like to re-state that I have a friend willing to step into his place if required...

Only problem with this is that it disadvantages those who have yet to play Gombol, as those who have played him have (for the most part) gained a vast amount of SPP from that game. It seems unfair to subject players to a new player midway through the tournament.
 

Traxata

Junior Administrator
He's not going to play the games at all now Huung, so all you're going to get is an admin victory of 2-0 which is 2 random players with +3 SPP and then 2 random MVP of +5. (which is still far less than we got from playing against him "properly")
If someone else steps in people then have a a decent game and actually get to play it? :)
 

Kasatka

Active Member
I think the point is it's unfair for people who've already had their matches admin'ed to then see other people get potentially more SPP.
 

Ronin Storm

Administrator
Staff member
We're discussing what to do about this but we've not come to a decision yet.

On SPP allocation:

As Trax says, when a game is admined for a no-show on one party, the "winning" team gets 2x MVP plus 2x Touchdown. That's 16 SPP.

In an "average" game for a winning team, with 1x MVP, 2x Touchdown, 1x Injury, and 1x Pass, that's only 14 SPP. A low points game might only pull in 7-9 SPP. Generally, having a game admined in your favour is very advantageous from the point of view of total points allocated, though random distribution of the awards does a bit to take away from that.

If a new player is introduced into the league after removing an existing player, they inherit the previous player's win-draw-loss record, they are (as far as I know) capped to the league's starting conditions (i.e. TV1000 teams), and then they keep the fixtures that would have been played. This will tend to mean that they're in a position to be brutally punished in games. Make a rough guess of 1x MVP, 3x Touchdown, 2x Injury, and 1x Pass, for a total of 19 SPP. That's still of the order of the 16 SPP one gets from an admined victory, though with less certainty and a chance, at any point of receiving key injuries or giving away points in return (pitch invasion, anyone?).

So, I'd say that you're not looking a lot of difference here between admined and new team in terms of SPP. Says to me that this shouldn't be the deciding factor.

We're still discussing the other angles.
 

Ronin Storm

Administrator
Staff member
For clarity, just admined Gombol vs D as 0-2 in favour of D.

Week has rolled over. New fixture thread coming up.
 

Panda with issues...

Well-Known Member
We're discussing what to do about this but we've not come to a decision yet.

On SPP allocation:

As Trax says, when a game is admined for a no-show on one party, the "winning" team gets 2x MVP plus 2x Touchdown. That's 16 SPP.

In an "average" game for a winning team, with 1x MVP, 2x Touchdown, 1x Injury, and 1x Pass, that's only 14 SPP. A low points game might only pull in 7-9 SPP. Generally, having a game admined in your favour is very advantageous from the point of view of total points allocated, though random distribution of the awards does a bit to take away from that.

If a new player is introduced into the league after removing an existing player, they inherit the previous player's win-draw-loss record, they are (as far as I know) capped to the league's starting conditions (i.e. TV1000 teams), and then they keep the fixtures that would have been played. This will tend to mean that they're in a position to be brutally punished in games. Make a rough guess of 1x MVP, 3x Touchdown, 2x Injury, and 1x Pass, for a total of 19 SPP. That's still of the order of the 16 SPP one gets from an admined victory, though with less certainty and a chance, at any point of receiving key injuries or giving away points in return (pitch invasion, anyone?).

So, I'd say that you're not looking a lot of difference here between admined and new team in terms of SPP. Says to me that this shouldn't be the deciding factor.

We're still discussing the other angles.

Having investigated fairly carefully for the first few weeks of the league, people were averaging about 12 SPP per match, with general spread of 10 to 15 SPP.

Admining a 2-0 win nets the winner 16 spp. Yes they are randomly allocated. - This can also be an advantage, as certain players which are difficult to level up are receiving more chances to receive 'easy' points.

If we assume that a game against gombol is likely to net you around the upper limit of points per game, then there is very little difference between an admined victory and an actual game, except for the fact that the admined victory carries no chance of injury - always a risk against the Khemri's 4 S5 players - In many ways, those getting an admined win against gombol are actually at an advantage. THose that could say they are losing out on multiple (I.E. significantly more than 2) touchdowns against him due to being exceptionally agile, to be frank, have all already played him - Huung, Trax, Dragon, so in my opinion, that point doesn't really fly.

I believe that there is in fact, no advantage or disadvantage in terms of SPP to an admined win vs an actual game.

In terms of wins perhaps, there is a different situation: - A more competent player may in fact alter the balance of the league, though to be fair, they will have to start with a virgin TV1000 team, so will be at an extreme disadvantage, in addition to having to pick up gombols win loss record, which is uglier than ghostwolf's face.

Ultimately, i feel the discussion is purely about whether those people yet to play gombol would prefer an actual match, or a nice happy bye week to rest up their players.

Trax and Huung don't get to moan about the descision, whichever way it goes, as they have already milked gombol for as many SPP as possible!

What do those people yet to play gombol feel? Would you prefer a game against a severely disadvantaged opponent, or a bye? Bear in mind, people who had to play gombol risked injury, but also bear in mind that there is still a lot of season left. After six weeks, a new team could still be relatively powerful, and in addition, would gain a SHITLOAD of inducements for the first few weeks.
 

Traxata

Junior Administrator
I wasn't moaning :(

I was trying to point out some people might not care if they win/ lose get amazing amounts of SPP, as long as they get to play a game and not have a by-week :)
 

Ronin Storm

Administrator
Staff member
From a playing perspective, I'd be much happier with a bye than introducing a new player so that the league plays out in the vein that it was set up and, to an extent, planned for. For example, the introduction of a new Dwarf team, at this point, would have changed one of my skill choices in order to combat their near-ubiquitous Block and Tackle but as I know I'm facing a bunch of agility teams and only a single Dwarf team I've tilted for that.

From a league admin perspective, I see a little case for a new entrant in terms of giving us matches in the weeks where we'd otherwise not be playing but, to be honest, that'd be as easy to arrange out of league as in it.
 

Kasatka

Active Member
My votes for a bye as well, and as Ronin said - if people get bored during that week they can always play some friendly games. For next league, if we have a reserve list from the start so that drop-outs can be filled as and when they occure, that would be nice.
 

Huung

Well-Known Member
I feel those already at the lower end of the league are becoming disheartened by playing against teams which significantly outskill their own - introducing a new player now with a 1000 point team would just be hell for whoever was playing them, and not that much fun at all.
 
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