Omg --> Spore!

Gizmo-5

In Cryo Sleep
I have known about spore for some time, but i want to enlighten people to it. ;) anywho, the basic idea is that you start life as a cell, and evolve all the way up to a sentient being. Not only that your creatures can be moulded by you, simplified 3ds max style, using algorithmic animation and texturing. Not only does that apply to your being, but buildings and vehicles can be designed by you aswell.

The game is Massively single player, meaning that it downloads (amazing compression power 1kb for a creature) everyone elses creatures to populate you world making an almost endless galaxy

the only problem with this is how many willy-monsters and breast-a-sauruses will be populating your planet :P

Check out a vid here --> http://video.google.com/videoplay?docid=8372603330420559198&q=spore

and the official one here --> http://spore.ea.com/

P.S: map is being recompiled as we speak, so it will work (yey)
 
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LynxGB

Guest
Looks good??? Are you guys really that sad?

OMG it looks so boring!!!

lol - lamos :P
 

Gizmo-5

In Cryo Sleep
lynx has no class :P

its taking ages to code, and its from the guy that made sims, so he wants to get it right, e.t.a next year some time.
 
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elDiablo

Guest
Saw this a while back too. Showed everyone I knew. It looks SO cool! Even got thatbloke and thatbird interested in it! :D
 

Tetsuo_Shima

In Cryo Sleep
LynxGB said:
Looks good??? Are you guys really that sad?

OMG it looks so boring!!!

lol - lamos :P

I agree. Once you build one world, whats the incentive for building another? Is that all the gameplay is gonna offer? Building tonnes and tonnes of worlds where the challenge is to make them all different from each other. I dont fancy it myself, even if the spore thing was quite cool.
 
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elDiablo

Guest
Well, the video explains how the game is really just a tutorial on how to use the tools, and that the end of the game is a bunch of sandboxes for you to play with. Thats the incentive. Its the same incentive as giving a blank canvas to an artist :)
 

Ronin Storm

Administrator
Staff member
[mod]Moved to ...Other Games because, as Gibsonfire says, that's where it should be. Thanks Gib![/mod]
 
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LynxGB

Guest
I don't believe for one minute I have no class :P Gizmo this game looks lame! lol! WOW same maker as the sims woohoo - sims is pants too!
 
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Fuzzy Bunny

Guest
Some of the things in that video were hilarious (depressurization :))

I'd play it for the same reason that I'd play GMod, to screw around and see what sorts of crazy things I can make :D
 

Tetsuo_Shima

In Cryo Sleep
elDiablo said:
and that the end of the game is a bunch of sandboxes for you to play with. Thats the incentive. Its the same incentive as giving a blank canvas to an artist :)

From personal experience, sandboxes are the complete death of a game. As soon as you allow people to make a perfect world without hindrance, are you really gonna want to build another? Are you even going to want to build the perfect one, since there is no real challenge, and that your idea of perfect is (most likely) the same kind of idea of perfect that everyone else has? I can see this game having ... no lifespan nor replayability, which is somewhat ironic given the genre of the game.

HOWEVER Ive been proven wrong before (on the very odd and rare occasion) so Ill defer absolute judgement until I see the final thing.
 

Ronin Storm

Administrator
Staff member
Tetsuo_Shima said:
From personal experience, sandboxes are the complete death of a game.

I think this is a very personal thing. I love sandboxes and then the trick is providing variety of combinations to do this or that.

I think there's probably a pertinent difference between a game and a toy. Spore might be more a toy than a game. Indeed, The Sims was described as a toy by its designer.

For a toy to be fun one needs to want to play with that type of toy. For a game to be fun it must be well crafted. A well crafted toy does not necessarily make a "good" toy -- I've had fun with toy swords made of crappy bits of wood and found cunning store-bought boardgames to be tedious at times.

Spore, just like The Sims, is probably something I'll pick up and put down repeatedly for years. Battlefield 2, contrarily, is something that will be superceded when, say, Battlefield 3 comes along with its improved mechanics and realism and so on. I guess that points to another difference between toys and games -- good toys live on, good games come to an end.
 

Tetsuo_Shima

In Cryo Sleep
I would tend to agree with that Ronin, and it does actually prove my point. Youve stated yourself, it becomes more of a toy than a game. Since it was (seemingly) intended to be a game, they've kinda undone thereselves there, aint they?

As for your point about 'good toys live on, but good games come to and end' I couldnt disagree more. With good toys, all you need to find is a better one, and then the first is obsolete. Its pretty much the same with games I guess, but not in all cases. I got some PS1 games off of eBay recently, and Ive had a lot of fun just reminiscing, and acknowledging how damn good they were. I still play my NES and SNES regularly ... Final Fantasy 9 is also a prime example of a good game that lives on. I cant stop playing it it was so well put together, and its starting to get noticed too. At first people shunned it because it took a different path to the ones before it, but now they've realised the same as I have - its really really good. Deep storyline, FANTASTIC soundtrack, memorable characters, ... yeah. Some games do live on.
 

Birdy

In Cryo Sleep
spore is the start of games that never end!! i think were gonna see real life games more now. proper all they way games to the stage where its real life in a game. so real life wont be reality.... u follow??
 

BiG D

Administrator
Staff member
That release date has been all over the place the last few months, I wouldn't rely too much on it...
 
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