I will say, How many of what types, i.e. do you mean a system similar to ours ?
I don't know yet.
From one perspective it'd make sense to use the Sol system as a base for proportions but I think I'd aim to double or triple the proportion of habitable planet pictures so that there was more potential for variation.
In particular, I'm thinking that there's also a wider variety of "habitable" planets than our little blue-green rock. Some primarily water (think Waterworld), some primarily land (think some sort of uber-rainforest), some heavily ice (think Hoth), some large deserts (think Arrakis), some barely habitable (think LV-426 or Fury 161)... that sort of variety. Need to create space for those but still have variety in the planets that are less "interesting" to players.
It strikes me that Macca's atmosphere technique could be removed for planets that don't have an atmosphere. I wonder if that would visibly make the planets look less inviting but still cool to look at?
Also worth bearing in mind that final usage sizes are probably in the 40-80 pixel range, though having large masters is always a good idea.
(By the way, you guys rock.
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