P
Phryxus
Guest
Sorry to interrupt all your Pokemon reminiscences, but in my humble opinion The Legend of Zelda: The Ocarina of Time is the most memorable game i've ever played. For its time, the gameplay was outstanding and allowed great scope for adventuring coupled with sometimes head-scratching puzzles and bosses. It was by no means impossible, but completing it and finding the little extras along the way gave me a great sense of achievement, so much so that I was a bit disappointed when I finished the game and watched the ending credits scroll by, because I had nothing left to do in the game!
Only a few other games have provoked a similar feeling, another one of which I can remember was Shenmue and its sequel. The range of activities you took part in and the development of your character over the adventure left me with a similar feeling when I watched the (epic in length) end-game credits. For story though, Fahrenheit is by far the most intriguing game i've had the fortune to play. It's possibly the only game where I felt a connection to the characters I had control of, so much so that I felt a sense of guilt when I got one of them killed accidentally or made the wrong choice.
Just my two cents, although I don't know anyone here who's actually played Fahrenheit!
Only a few other games have provoked a similar feeling, another one of which I can remember was Shenmue and its sequel. The range of activities you took part in and the development of your character over the adventure left me with a similar feeling when I watched the (epic in length) end-game credits. For story though, Fahrenheit is by far the most intriguing game i've had the fortune to play. It's possibly the only game where I felt a connection to the characters I had control of, so much so that I felt a sense of guilt when I got one of them killed accidentally or made the wrong choice.
Just my two cents, although I don't know anyone here who's actually played Fahrenheit!