Updates & News

SwampFae

Super Moderator
Staff member
Updates & News - Server/Client

Source Engine Changes (CS[noparse]:S[/noparse], DoD[noparse]:S[/noparse], TF2, HL2[noparse]:D[/noparse]M)

  • Fixed more crashes related to Alt-Tab in fullscreen mode on WindowsRemoved ConVars "r_portalscloseall" and "r_flashlight_version2" to fix a wallhack exploit

Team Fortress 2

  • Fixed a bug that caused Mac replay renders to be blurry
  • Fixed a client crashed caused by using custom main menu resource files
  • Fixed a bug when crafting class tokens
  • Fixed a paint bug on the Aperture Labs Hard Hatz
  • Updated the localization files

Undocumented Changes

  • Clicking restore in backpack on a numbered item will now prompt to remove the number as well
 

SwampFae

Super Moderator
Staff member
Updates & News - Server/Client

Source Engine Changes (CS[noparse]:S[/noparse], DoD[noparse]:S[/noparse], TF2, HL2[noparse]:D[/noparse]M)
  • Fixed a client crash in the material system
Team Fortress 2
  • Replay publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes.
  • Fixed threading issues on Linux, which was causing major lag spikes.
  • Fixed replay data cleanup system, which cleans up stale data at the end of each round. This asynchronous operation can be explicitly invoked by executing a replay_docleanup command on the server.
  • Removed unused convar, replay_cleanup_time.Saxxy fanfare music wasn't playing on music channel. Music will only play once per launch now and will not play on a changelevel
 

SwampFae

Super Moderator
Staff member
Team Fortress 2

  • Removed the ability to delete the craft count attribute from items
  • Made the "Hottie's Hoodie" craftable
  • Replay
    • Fixed a server lockup during data cleanup
    • Fixed a viewmodel fov bug during rendering
    • Renamed the ConVar "replay_demolifespan" to "replay_data_lifespan"
 

SwampFae

Super Moderator
Staff member
Team Fortress 2

  • Added a “Show in Backpack Order” setting to the loadout slot select screen
    • This flag also affects the Quickswitch dialog
  • Updated the Furious Fukaamigasa, the Hero's Hachimaki and the Connoisseur's Cap to be craftable
  • Updated the localization files
  • Replay
    • Added a new command line parameter “-replay” that will increase maxplayers by 1 at startup and automatically execute replay.cfg for the server
    • Fixed another bug that caused Mac replay renders to be blurry
    • Fixed a bug where Replay FTP offloading was not using "replay_fileserver_offload_port"
    • Improved detection of Replay server config problems
    • Replay is automatically disabled on servers if the Replay publish test fails
    • Saved Replay movies that were exported as TGA's/WAV will report more descriptive errors if YouTube(TM) upload or "Export" is attempted
 

SwampFae

Super Moderator
Staff member
Updates & News - Server/Client & Important Notes

Source Engine Changes (CS[NOPARSE]:S[/NOPARSE], DoD[NOPARSE]:S[/NOPARSE], TF2, HL2[NOPARSE]:D[/NOPARSE]M)

  • Fixed several client crashes on game startup, shutdown, and replay interactionUpdated the materials used on models to ignore the $ignorez flag, to make it harder to create wallhacks on sv_pure 0 servers

Team Fortress 2

  • Added an Advanced Options button to the main menu to allow tweaking of many gameplay options
  • Fixed server crashes related to replays and new itemsAdded "per_class_loadout_slots" and "attribute_controlled_attached_particles" sections to the GetSchema WebAPI call

[BOX=Important notes]
  • If you were previously crashing on startup, please have Steam verify the integrity of your game cache
    • Update your game to the most current version
    • Right-click on the game and select "Properties"
    • Click on the "Local Files" tab
    • Click on the "Verify Integrity of Game Cache" button
  • If you were previously crashing when connecting to a server, please run once with "-autoconfig" to reset your graphics state
    • Update your game to the most current version
    • Right-click on the game and select "Properties"
    • Click on the "General" tab
    • Click on the "Set Launch Options..." button
    • Add "-autoconfig" to the launch options and click OK
    • Restart your game
    • After doing this, you should remove -autoconfig from your launch options
[/BOX]
 

SwampFae

Super Moderator
Staff member
Updates & News - Server/Client

Source Engine Changes ([NOPARSE]CS:S, DoD:S, TF2, HL2:DM[/NOPARSE])
  • Fixed another case where the $ignorez material flag could be used as a cheat

Team Fortress 2

  • Extended the Saxxy contest deadline to 11:59:59 PM GMT, Friday, May 20th, 2011
  • Fixed the third-person camera options dialog not displaying correctly in the Replay performance editor
  • Fixed a rare case where users running Service Pack 3 on Windows 7 64-bit with graphics driver version 12.42 saw a graphical glitch on the main menu Options button
  • Updated the Three-Rune Blade, Hero's Tail, and Sign of the Wolf's School items so they can be crafted and traded
 

SwampFae

Super Moderator
Staff member
Updates & News - Server/Client

Source Engine Changes [NOPARSE](CS:S, DoD:S, TF2, HL2:DM[/NOPARSE])
  • Fixed a client crash when disconnecting from servers with sv_pure set to 1
  • Fixed a client crash in the material systemFixed a client crash caused by using alt-tab while playing

Team Fortress 2
  • Added the Concheror and the Fishcake to the list of weapons allowed in Medieval mode
  • Fixed a few server crashes caused by the replay system
  • Fixed a server crash caused by the vote system
  • Fixed the notification text being clipped when you receive itemsUpdated the localization files
 

SwampFae

Super Moderator
Staff member
Team Fortress 2

  • Added the Magicka promotional item
  • Fixed the targetID panel not drawing in first-person spectator mode
  • Fixed the main menu showing through the shopping cart menu when running at 2500x1600
  • Updated some of the tips that are displayed while the server is changing maps
  • Updated the webapi output to include the names of the attached particlesUpdated the gamehaptics.txt file

Undocumented changes

  • Added a new leg bodygroup to the Demoman model
 

SwampFae

Super Moderator
Staff member
Team Fortress 2

  • Added the Red Faction promo item
    • The Maul
  • Added upcoming promo items for Magic: The Gathering
  • Added additional community submitted response rules
  • Doubled the item drop rate for the next week
  • Updated the Conjurer's Cowl to be paintable
  • Updated the webapi output to include the names of the drop_type and holiday_restriction fields
  • Updated the localization files

Undocumented changes

  • Added localization for Planeswalker Helm and Planeswalker Goggles
 

SwampFae

Super Moderator
Staff member
Team Fortress 2
  • Added the Saxxy
  • Updated the kill icons
  • Updated the vote system
    • Added a convar to prevent voting on the next level if one has already been set (sv_vote_issue_nextlevel_prevent_change)
    • Fixed scrambleteams resetting how many rounds have been played
      • Updated mp_scrambleteams to support a parameter of 2, which prevents resetting the number of rounds that have been played
    • Fixed the server automatically creating votes while in training or using itemtest

Undocumented Changes

  • Removed the Saxxy Awards
  • Birds have been added to all Valve-made maps.
  • One-handed melee animations have been added for all classes, currently for use with the Saxxy.
  • A new Medic laughing taunt animation has been added, but is currently unused.
 

SwampFae

Super Moderator
Staff member
Team Fortress 2

  • Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds
  • Fixed a bug that caused players to see the wrong backpacks on some classes
  • Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer
  • Fixed the Ubersaw and the Vita-Saw not displaying the Medic's ÜberCharge
 

SwampFae

Super Moderator
Staff member
Team Fortress 2

  • Added the Spiral Knights promotional hat
  • Updated The Superfan, The Essential Accessories, and The Hero's Hachimaki so they can be paintedUpdated The Conjurer's Cowl and The Maul so they can be crafted and traded

Undocumented Changes

  • The Conjurer's Cowl could now be found in random drops and can be uncrated with Unusual quality.
 

SwampFae

Super Moderator
Staff member
Team Fortress 2

Team Fortress 2

  • Fixed some server replay publishing bugs
  • Added a new ConVar “replay_fileserver_offload_aborttime”
    • Any replay publishing thread that takes longer than replay_fileserver_offload_aborttime seconds will be killed

Undocumented changes

  • The replay editing GUI now has the capability to alter the timescale and speed of a replay while editing.
  • The TF2 Saxxy 2011 Theme .mp3 file was updated.
 

SwampFae

Super Moderator
Staff member
Team Fortress 2

  • Added a new command line option: -strictportbind
    • If you launch the game with this option it will quit with an error message if it can't bind to the default or specified port
  • Fixed a server crash caused by the replay system
  • Fixed a server crash caused by disguising spies
  • Fixed a server crash on startup caused by writing to the console
  • Fixed a server crash triggered during entity cleanup

Undocumented Changes

  • Added a new "Dove" model with flight animations
 

SwampFae

Super Moderator
Staff member
[Updated]Updates & News - Blog News: Über Update - Day Four

Welcome to the Über Update

uber_update_day_1.jpg

Day One - Mobster Monday

The biggest, most ambitious update in the history of Team Fortress 2.

We've got a lot to announce as we get closer to the update's release this Thursday, June 23rd. We've been holding one of the surprises pretty close to the vest for months now. We don't want to ruin it, but we'll give you four clues to get you guessing:

It IS a "Meet the" short.
It involves ONE of the two remaining classes.
It's NOT the Pyro.
It's the MEDIC.


Let the speculation begin! While you're puzzling that out, why not click over to the first of our class pack announcements: Mobster Monday. To make sure everything was as accurate as possible, we went deep undercover at the most Italian place we could find, The Olive Garden. We asked the Mafia about a million questions, none of which they understood, because our mouths were full of all the free breadsticks the Mafia gives you when you visit them (they're not such bad guys).

All that hanging out with mob guys must have rubbed off on us, because we've decided to celebrate the Über Update by giving you an offer you can't (or at least shouldn't) refuse--an unprecedented WEEK-LONG FREE WEEKEND of Team Fortress 2, starting right now!

Last but not least, today's the day we reveal our all-new website. Want a link to it? Too bad--you're already there!


Day Two - Timbuk Tuesday

timbuk.jpg

Ahhhhhh, the desert. Sandy, camel-filled seductress. What secrets does she clutch to her fig-stuffed, wind-swept bosoms?

Lots. Don't believe us? The Sphinx. Bam. That's just one secret, too. We've got so many we just threw that one away and we don't even miss it.

It's probably clear to you by now that we've been doing quite a bit of research about the desert. And why? We're going to write a book about the desert. The great American desert book. We honestly can't believe nobody’s thought of this before. We are going to be billionaires.

Anyway, since you're probably already camped out at a bookstore waiting for our desert book to come out, why not take over one of the computers at the information kiosk and enjoy TimbukTuesday?


Day Three - World War Wednesday

world_war_wednesday.jpg

War. Hunh. Yeah. What is it good for? Up until right this second, absolutely nothing. We'll say it again: Absolutely nothing.

But now Edwin Starr's going to have to rewrite that stupid song of his to something more accurate, because as of this moment, war is good for something. Like what, you ask? Free stuff. March on over to World War Wednesday for all the details—or "SITREP", as we learned when we stole Tom Clancy's mail.

Also, if you weren't eagle-eyed enough to notice, the Scout made a surprise appearance yesterday with a class pack of his own. Why make a class pack an Easter Egg? There's a very good reason. Probably. There's also the real reason, which was that it didn’t fit into our Mobster, Timbuktu or War themes.


Day Four - The Clinical Trial

copyright_lololol.jpg

Dr. Frankenstein. Dr. Moreau. Dr. Quinn: Medicine Woman. Any time a physician starts messing around creating life, trying to improve the species with a giraffe neck or two, or taming a cowboy's heart, you can bet things are going to end badly. The moral of these stories? Play God, and there is a 100% chance you will be mauled to death by leopard men.

To that we say pshht. The real moral of Frankenstein is: If you're going to bring a guy back to life with lightning, maybe don't give him the brain of a serial killer. Try a vegan librarian. If you're stitching together animal-man hybrids, how about not jumping straight to ravenous hyenas? Start with hamsters, see how that goes, and work your way up the food chain.

Never toil in God's domain? Good advice if you're an idiot. If you know what you're doing, though, toil away. Why not give the Demo a couple extra livers? Why not replace Sniper's spine with a giant piece of sheet metal? Why not stitch a mouth onto Scout's backside so he can literally talk out of his ass?

Which brings us to our point. Not every mad doctor lives in a castle surrounded by villagers with pitchforks. Sometimes they live in the trenches, where there's plenty of spare parts flying around and a pressing need to get inventive with them.

Let us Meet The Medic

Source
 

SwampFae

Super Moderator
Staff member
Updates & News - Server/Client

[NOPARSE]Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)[/NOPARSE]

  • Updated the shared interfaces for the TF2 Free To Play updateUpdated the shared localization files

Team Fortress 2

  • TF2 is now Free To Play
  • Added the Uber Update: http://www.teamfortress.com/uberupdate/
  • Added PL_Barnblitz, a new Payload map
  • Added all kinds of new goodies!
  • The Main menu now has a "Start Playing" option which presents users with various game modes to choose from. Once selected, the game matches the player into the best available server for that mode.
  • The Crafting interface has been redesigned to accommodate the fact that crafting blueprints are always known to players now.
  • The Item selection screen in Loadouts has been redesigned to support selection among a larger number of items.
  • Training improvements:
    • New training user interface
    • Added "A,W,S,D" movement instruction to Soldier training
    • Added ammo instruction to Engineer training
    • Clarified many instructional strings
  • Added new voting sounds
  • Fixed various Coaching bugsFixed various gameplay bugs
 

SwampFae

Super Moderator
Staff member
Updates & News - Team Fortress 2 goes Free-To-Play

Valve, creators of bestselling game franchises (such as Half-Life, Portal, Left 4 Dead, and Counter-Strike) and leading technologies (such as Steam and Source), announced today that after four years and over 200 updates, its popular and critically-acclaimed online action game Team Fortress 2 (TF2) is now Free To Play (F2P).
The F2P announcement comes as part of the "Über Update". Released today, it is the largest content pack delivered to TF2 since it shipped in 2007.

New players interested in experiencing what PC Gamer calls "the most fun you can have online" will have access to training and offline practice modes, so they can hone their skills before jumping into the ever-expanding TF2 universe.
To celebrate the launch of the Über Update, Valve has released "Meet the Medic," the latest in its series of TF2 animated shorts.

TF2 is now Free to Play for PC & Mac players via Steam.

For more information on Free to Play, please visit http://www.teamfortress.com/freetoplay.

For more information on the "Über Update" and "Meet the Medic", please visit http://www.teamfortress.com/uberupdate.

 

SwampFae

Super Moderator
Staff member
Updates & News - Server/Client

Source Engine Changes [NOPARSE](CS:S, DoD:S, TF2, HL2:DM)[/NOPARSE]
  • Reduced CPU usage for idle servers
Team Fortress 2
  • Added the Splendid Screen, Ali Baba's Wee Booties, and the Mantreads to the whitelist for Medieval mode
  • Added a server console message when a player is sent to the server via the matchmaking system
  • Fixed the cl_gameserver_list output
  • Fixed the Quick-Fix showing the fire overlay when running in DX8
  • Fixed a problem with team paints not being displayed properly when playing
  • Fixed a display problem with Hatless hats
  • Fixed a problem that prevented the new Scout items from being used in crafting recipes
  • Fixed a problem with clients seeing the incorrect vote options after changing servers
  • Fixed the backpack image for the Schadenfreude not being disabled when using paint
  • Updated the Planeswalker Goggles to not hide the Scout's hat/headset
  • Updated the taunt items to be nameable
  • Updated the localization files
 
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