Battlefield 3

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elDiablo

Guest
Sounds like bf2 to me.

Now that you mention it...

Though recently, BF2 (for me) has been more of "Oh, we're on a map without planes, or helicopters, but that sure is a lot of grenades!", "Oh, we're on a map with out planes, but that sure is a lot of kills that helicopter is getting!", and "Oh, we're on a map with planes and helicopters, and that sure is a lot of death!". Still awesome though.
 

Panda with issues...

Well-Known Member
Yes.

And things I have learnt from this trailer:
- BF3 has lots of running.
- BF3 is over 50% running when no one is shooting at you.
- BF3 has some pulling people around (HA! Awesome...)
- When getting shot at in BF3, you shoot, and then run some more.

Still, looks pretty. Frostbite 2 looks nice (still). I see no health bar, ergo, BF:BC2 health system in play (instead of the BF2 health bar one, obviously)?

Haven't you always wanted a game with graphics this good that allows you to run down long corridors and open doors, then DO IT AGAIN?
 

Spicypixel

New Member
It's entirely possible that the single player has a health regen system, waiting on the MP.
AFAIK it's being developed by a whole sub team inhouse.
 

Nanor

Well-Known Member
Joystiq posted up this little doozy of some BF2 gameplay:


I don't like the way you can stand, walk forward, ADS, spray a fully automatic rifle and score perfect hits. BF2 awarded going prone and taking your time with shots.
 

Spicypixel

New Member
Shooting prone isn't how urban combat works. Maybe on the open fields on the larger maps but for the most part you shouldn't be forced to dive to prone just to land your shots on target below 100m.
 

Nanor

Well-Known Member
Granted but you should at least have to crouch. Stand still? Sure, but walking forward on full-auto?
 

Spicypixel

New Member
It's true, its a conflict of realism to gameplay. Reason being that IRL when walking forward firing a M4A1 if you hit any sort of part of their body they're probably combat ineffective/ragedead. However in BF2 you need to hit them 5 times, in the chest of all places. They can have inaccurate guns and realistic damage or realistic guns and super humans. Deviation from this decreases fun factor.

CoD goes the way of accurate firearms (over accurate for the most part) and lots of HP.
BF2 went down the route of inaccurate, and sometimes unfairly so guns with high HP.

Arguably that's the most frustrating part of playing BF2 - shooting from crouched or even prone full auto at a person running towards you and not killing them.

It's a tough call, if you make guns too lethal then the amount of people complaining about being clipped in the knee from across the map will increase. On the flipside making the guns too weak/cone of fire which has no relation to the barrel direction, may make the game frustrating from the other side.

That said, BF2 might have been totally balanced with a horrible hit detection system.

On the upside BF3 won't be Crysis 2 right?

EDIT: Also AFAIK all footage so far has been SP. So against scripted/semi dumb AI and probably on easy mode as to avoid looking like a tool on stage.
 

Ki!ler-Mk1

Active Member
All good points, spicy, i was playing battlefield today, and the way it varied from bfbc2, was astonishing, it was like everyone was playing to win, and no one was having fun, it was either normal hand grenade spam, or everyone i ran into dropping to the ground while firing. I missed everyone because their hitbox was instantly on the floor.

I saw in that vid above, he went prone pretty quick, but lets wait and see if it can be done while firing.
 

Spicypixel

New Member
This is also true, last 3 days I've been hammering BF2 simply because it's more fun when things aren't going terrible. Driving jeeps are super speed chasing choppers and such. I just stick on Panda Nation 64 player and hope for the best. Infantry only is to be avoided as it attracts the wrong kinda people. Also being on vent/skype when you're driving trying to zig zag down a hill avoiding a dive bombing plane is plenty fun, especially when you fail.

BF2 is too frustrating to play competitively anymore since you feel hard done by the random cone of fire etc, however as a stop gap to BF3 and as a hilariously terrible sim with the physics simulation of a potato - it's unbeaten.

 

waterproofbob

Junior Administrator
I agree that bots don't do a lot for me but otherwise yeah that pretty much hits all the nails. The only other thing I'd want is a walker and perhaps just 2142 all over again just with everyone from THN actually wanting to play it. Perhaps that is just a mad dream :p.
 
E

elDiablo

Guest
You two have obviously never gone 4v60 against bots. You should so totally poke me tomorrow evening to give it a go. You haven't seen Epic until you've had literally an entire army coming for you.

Still, I read that earlier, and I agree with most of it. Airplane queues killing the foot soldiers on the front line with lack of people being the main thing. Though I fail to see how they can stop that really, without doing something like Project Reality or America's Army did.
 

Ki!ler-Mk1

Active Member
8. Defibrillators

The shock blocks, the shooter rebooters: they make you hardier against ventricular tachycardia. When the Battlefield series introduced these, I discovered I find saving lives as satisfying as taking them. Healing isn’t enough: that’s just buffing a number so it doesn’t drop to another number. Running through a firefight to a fallen comrade and bringing him back from the brink of death is saving someone, and it feels amazing.

Given that they’ve typically died of a gunshot wound to the head rather than a heart attack, I realise the mechanic makes absolutely no sense. I just hope DICE know that’s no reason to take it out.

A good read.
 

Spicypixel

New Member
I like how certain things prevent being shockpaddled in BF2 though such as; tank shells, bombs, C4, most headshots. These are all good things.
 

Ghostwolf67

Well-Known Member
Agree pretty much whole heartedly. The noob plane ballistic missile in BF2 sucked. You heard the screaming engines when in a tank and new that you werent about to get hit by a missile or blown up by a 500 pounder but that some pissant was about to crash into you in a jet.
 

Panda with issues...

Well-Known Member
This is why I never go near vehicles in battlefield games except for transport purposes.

I never take a vehicle I can't use well. I never get in a flying vehicle unless I know the person flying it, and know they can actually transport me safely.
 

Ronin Storm

Administrator
Staff member
I never get in a flying vehicle unless I know the person flying it, and know they can actually transport me safely.

... and isn't about to suffer a massive lag attack, as happened to me in a Project Reality game where I'd practiced for weeks to fly Blackhawks only to be dropped from the sky by a lag spike, killing my entire squad and booted/banned from the server for teamkilling. :(
 
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