You can view the video of this upcoming game on amazon.co.uk Looks nice but have a look at the description of the game. EH....100 units per faction. Isn't COH difficult enougth to keep up with the strengths and weaknesses of all units vs strengths and weaknesses of enemy units?
Not to mention the fact there are three factions in SC as well, what a ridiculous amount of battle permutations that will create! By my calculations there will be over 161,000 different possible combinations of battle interactions between all units (If you wish me to post how I came to that number then I will explain the Maths).
Isn't this taking RTS just a bit too far?
I do like RTS but it seems obvious here that only the 'supreme master' players of this game may actually get a grip of this games complexity, meaning us part time RTS'ers will have no real chance online. Shame, will put a lot of people off!
What happened to the good old days of C&C which took a few hours to learn and the limited number of unit interationswas meant that it was easy enough to develop strategies based on their strengths/weaknesses and therefore compete with the die harders online?
Not to mention the fact there are three factions in SC as well, what a ridiculous amount of battle permutations that will create! By my calculations there will be over 161,000 different possible combinations of battle interactions between all units (If you wish me to post how I came to that number then I will explain the Maths).
Isn't this taking RTS just a bit too far?
I do like RTS but it seems obvious here that only the 'supreme master' players of this game may actually get a grip of this games complexity, meaning us part time RTS'ers will have no real chance online. Shame, will put a lot of people off!
What happened to the good old days of C&C which took a few hours to learn and the limited number of unit interationswas meant that it was easy enough to develop strategies based on their strengths/weaknesses and therefore compete with the die harders online?