Kasatka
Active Member
I think problem with referencing developers is that it's more the publishers that are having hissy fits and yelling at everyone.
Electronics Arts are a prime example of a money grabbing company that doesn't really care about the titles in it's range as long as they make money.
Westwood made some awesome RTS in the form of the C&C franchise, they get bought out by EA and the franchise crashes, all of it's games from then on being mediocre.
Ultimately developers make games, they don't care what platform they are played on or what optional peripherals, net connections etc. are involved, as long as they make their game (sometimes they care about getting it done well, but that's a side point entirely) and get paid. It's their big brother/bully type figures in the form of the publishers that seem to dictate what is and isn't needed in a game, deadlines and platforms etc.
The whole industry is very much in the habit of passing the buck. Very hard to pin things like silly DRM or lack of fairly mandatory multiplayer features on any one party.
Electronics Arts are a prime example of a money grabbing company that doesn't really care about the titles in it's range as long as they make money.
Westwood made some awesome RTS in the form of the C&C franchise, they get bought out by EA and the franchise crashes, all of it's games from then on being mediocre.
Ultimately developers make games, they don't care what platform they are played on or what optional peripherals, net connections etc. are involved, as long as they make their game (sometimes they care about getting it done well, but that's a side point entirely) and get paid. It's their big brother/bully type figures in the form of the publishers that seem to dictate what is and isn't needed in a game, deadlines and platforms etc.
The whole industry is very much in the habit of passing the buck. Very hard to pin things like silly DRM or lack of fairly mandatory multiplayer features on any one party.