Im sure people who have played eve will understand
I think giant global player made empires/parties/guilds can really ruin online games due to drama, politics, and in the case of 4 chan and there ilks global mentality - excessive griefing
Especially if this is a single server based MMOFPS
nice idea, but to get any real personal mileage from it means joining the multilegged super corps who will (due to darwinnian survival) be outfitted with a bunch of over serious megalomaniacal dickholes who will bark orders at me as the cog in the machine that i will likely become.
I believe nannums and myself have regularly expressed not wanting to play in the haven wow guild due to the staggering militarisation and Impersonality, that and wow gets very dull very fast, and eats my valueable university work time
Personally the level of MMOFPS "teamwork" peaked in BF2 where as a collective group you could pretty much dominate and have fun whilst not ruining the game for everyone else. Games like project reality enhanced this, though falling flat when realising that most gamers are not Disciplined enough to truly make the experience enjoyable, especially when the game becomes arse violatingly frustrating and the only way they can think of to replicate realism boils down to waiting alot.
And besides this we dont even know if it will play well, Personally i felt like planetside was an incredibly pointless endeavor, where through process of elimination the only way i managed to kill anyone was by putting all my pity points (demo) into light tanks. It was just not a very good shooter. And from watching the clunky strafing and 3rd person angles of those videos, i have very little reason to believe that this will become a very good game, and righteous certainty that your sarcasm is only a defence of your wishful thinking.
Aha take that, all you hype lovers!