Gizmo-5
In Cryo Sleep
well its not just the wow experience. ive also been around in star wars galaxies back when that was playable and (base on observation) is my belief that as groups get bigger the leaders themselves begin to see members less as friends, then less as members to the level of expendable gap fillers.
As i say wow is a good example for avoiding big guild reliance as, apart from ganking and the really high level raids theres not so much of an advantage for a 200 man guild than a 50 man guild.
Although i often take criticism with gritted teeth, its a flaw, we all have them. It is when guildmembers are throwing personal insults at people. In my previous experience i was not the recipient of such personal attacks, but coming from people who are not only supposed to have respect for eachother (guild charter) but friends aswell really convinced me that i would not want to play in that kind of atmosphere.
Im just saying im incredibly sceptical (and as a student of games design) especially with the Corporation structure, and if i was designing it would build in many barriers to stop dedicated groups of players becoming to powerful to easily (monthly resets? Corp Caps? Tier servers? server population arranged by skill?)
As i say wow is a good example for avoiding big guild reliance as, apart from ganking and the really high level raids theres not so much of an advantage for a 200 man guild than a 50 man guild.
Although i often take criticism with gritted teeth, its a flaw, we all have them. It is when guildmembers are throwing personal insults at people. In my previous experience i was not the recipient of such personal attacks, but coming from people who are not only supposed to have respect for eachother (guild charter) but friends aswell really convinced me that i would not want to play in that kind of atmosphere.
Im just saying im incredibly sceptical (and as a student of games design) especially with the Corporation structure, and if i was designing it would build in many barriers to stop dedicated groups of players becoming to powerful to easily (monthly resets? Corp Caps? Tier servers? server population arranged by skill?)