And so Spring has arrvied at last. And honestly thank Amok.
The Good.
- We have a large walled area outside. It has upper floors and fortifications being built on it as we speak.
- We have a larger and much improved hospital with its own well and 3 med dwarves in attendance. Its fuly stocked apart form plaster which i cant find at all and soap which isnt essential enough to waste wood on.
- We have kennels and an army of war dogs.
- We have enough weapons and armour to kit out 4 squads of militia.
- All noble roles are filled and their requirements met. Aside from needing to change over mayor when it changes hands thats all sorted for now.
- I almost got finished on a secondary entrance. All it needs it the stairwell up and some above protection.
The Bad.
- Our militia is decimated. Mainly the marksdwarves. After 11 incidents of ambush by goblins, 3 trolls, one cyclops and a particularly insane legendary miner i'm surprised we arent all dead. Bare that in mind when you see the graveyard.
- We havent been smelting/making an awful lot. There are a very select few ores left that are readily available. I stopped making armour and weapons after i could kit out 30 dwarves in all metal with weapons. Also for some reason the mayors mandates all involve making bronze things so complete that for her before she goes ape shit.
- Our food and drink stocks arent going up. We're not in trouble per se but we certainly arent making a net gain in that department.
The Ugly.
- Theres an un-speakable horror lurking in the caverns thats a cross between a crocodile, an elephant and the devil. Do not go in there. I'm not even kidding. I walled it up but i'm not sure thats good enough.
- There are goblins right outside the front gate. A speargobbo and 4 hammergobbos. Just FYI.
->
Save. <-
And so after a brutal year long siege i shake the hand of the milita commander, silently i wish him a quick and painless death. With the fort surrounded I must delve into the doom caves. I take a deep breath, blow out my torch and delve into the dark.